All talk and no show? Sorry you are mistaking again, i'd be nice if you showed some examples for me to dismiss but i'll work with what you gave me.
So the OP here chose Assassin on his 1st playthrough, what does this mean? Could it be that it's possible to start and progress even with the hardest class to master, not as fast but hey to each their own. Also he skipped The Smith with his Rogue, my my, this means Rogue is imbalanced (kidding). Remember preference and everybody has it's own opinion? I only mentioned it over and over again. Oh yeah and you also said it's "physically impossible" to hit Hasted succubi and i made a vid showing Normal Attack can work while you said "Even with full stacks of Frenzy and a very fast weapon, they outrun you easily". Please, tell me more of these "physically impossible" feats.

Also anyone can beat vanilla, game has no challenge basically, that's why every mod made is harder, and stop bringing it up, since my 1st reply i knew this will happen, it's irrelevant like all comparisons and i dislike having to follow them through and dismiss them for the nth time.
Then the 1st all immune monster in game is the Undead Balrog from Island of the Sunless See in Hell difficulty, well not entirely cause he can be damaged by Holy Bolt, but anyway you need just a -10 % lightning resist to damage it, you can have it just from staves, it's not uncommon, then all up to Hell's Terror Domain none have all immunities as far as i remember, mostly 3, even if they do you can still break them with same gear. Now in Terror's Domain you need about -15% resist paired with Elemental Drain to get you over -50% (maybe 60%, don't remember the nr exactly the Sorcerer gets to) to damage all mobs. Then moving forward to Torment difficulty, the Cathedral levels (and maybe Catacombs too, at least most of them) don't need more than a -15% resist but with farming and rngesus you can get a staff with up to -30% element resist and paired with Elemental Drain it's more than enough. Also Meteor Cluster and Apocalypse have physical components, Golem is pure physical, but i guess these spells and the 2 and a half min cooldown of the Elemental Drain skill are not to to everyone's liking, not fast enough, not balanced, bla bla bla.
Quick recap, you compared Barbarian with Warrior, i showed it's not slower and can deal with anything, then made a vid vs hasted fleeing mobs while you didn't want to admit you were wrong and abruptly switched to telling me how Rogue is faster and all the shit she doesn't have to worry because she is not melee (apples and pears), i knowingly and out front indulge in the specifically said pointless "arguments" and you now say it's stupid because it's not needed, yeah, by drawing the line all you said can be seen as stupid and i used your style of storytelling to show it. It's evident from what i wrote about classes in 1st post and you could have caught on to the bait if you had paid attention. Thanks, you made my day.
Now not absolutely everyone chooses only one class to play the game for the 1st time then hand down everything, my 1st time i did it with all 6 classes in parallel with just rares (powered by persistence) up to Torment, back then i didn't knew how to play it and didn't have much of anything (uniq/sets/recipes) but was just curious how the newly added rare quality items can perform. And if you chose them right they are fine (not for you, i know, i got it, it's "Physically impossible, not figuratively."

). Plus no one that just started has reached a point where they are forever stuck, overleveling and some farming will push you forward all the time. Do you seriously think that after all the year and all the players that tried this you are that start guy to figure some characters can't walk through the game? Maybe you're not, or maybe you're just trolling me. Either way it's not as you've exaggerated it and it doesn't need to be fast and safe allover to be "balanced", and maybe i will give a solution next.
And let's merge stuff a bit since this is getting to long, your definition of viable is just that, your definition, i propose a heavy Rogue nerf just to see you rage.

They all work in their own way (repeating myself), just not to your linking (or skill) and i don't know why i care to tell you this again and again, it doesn't get through. As for preference, you have no say about it, it's subjective and each has their own. But feel free to make your own game/mod or enjoy the dumbed down shit that comes out in 2016, fun is also subjective. And please anyone else reading this tell me the huge problems i have in the vid, this guy just doesn't for some reason. Also with proper gear i believe i can put anyone in stunlock (except Diablo cause he doesn't do that) but i don't necessarily have to, i can also use spells if i feel like it, yes even with the Barbarian, i can put so much crafted shit on him that he becomes a Warlock, but that's just what i'd do for fun, melee is actually more convenient, i have 4 buffs i can abuse. So not a problem (probably a huge problem as one might say

) with "melee fighter + extra strong + haste/mastery", anyway it's not so bad.
In conclusion, i'm not arguing because i knew where this was going, danced to this tune before and know how ppl see things. And sorry if i seem like a dick, it's just i loled so hard and can't help not finding this funny, it's like seeing someone you know fall on their face, you know it's bad but you can't refrain from laughing.
