How Could add Hellfire levels.

Diablo 1 HD, codename Belzebub - General forum.
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TheByclopsBob
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Joined: 08 Oct, 2014 19:27

How Could add Hellfire levels.

Post by TheByclopsBob »

Hi guys,
I've been try the mod, and I must admit that rocks, but something makes me sad: There is no Hellfire levels!
I don't know if there are plans to put it in the future. I know there are a lot of people that don't like Hellfire, but imo It would be an additional experience.

Of course this is a sugestion:

- Put that Horazon drop the bomb that open the Hive (Why not, he is some kind of alchemist-magician guy!)

- We don't need Lester

- Don't put the speech of the Hive Queen, its weird and you know it.

- The little girl girl and the bear quest could be ok. If you give Theo when arrive to town, she will give you an unique amulet: Toy Amulet:No level rq, Chance to Find Magic items:+100%, all resist:-25. For example.

- Diablo drop the Crypt map. The Crypt level should be a very changelling dungeon, with that damn Liches and Flesh things. And of course the clash with Na-Krul!!. Once you open the Crypt, or Demon Crypt, this this will be open forever.

I thing this adds don't break the main story and quest, and gives additional fun. Thanks for read this suggestions and, please, still enhance Belzebub, you are done a great job!
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Hato
Posts: 29
Joined: 03 Oct, 2014 13:56

Post by Hato »

Theres not hellfire elements, because its Classic Diablo 1 mod. For me its good as it is. I played hellfire much, but only for additional Monk class (unbalanced btw).
gruia
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Joined: 26 Sep, 2014 18:44

Post by gruia »

agreed. Hellfire breaks immersion and balance. hated it. monk concept was cool though
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Wingard
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Joined: 11 Apr, 2014 0:23

Post by Wingard »

IMO Monk wont be implemented into the game because he lacks speeches for quests unused in original diablo that were brought back in Belzebub.
Diablo drop the Crypt map. I thing this adds don't break the main story and quest
I dont like the concept of Diablo dropping map to the Na-Krul's crypt. Firstly, why would he have it? And secondly, if Na-Krul would to be stronger than diablo then why is the game called "Diablo" and not "Na-Krul"? Same thing bothered me in D2 where after killing the "main" boss we have another act ahead of us where we need to kill "mainer" boss.

And lastly, this thread will probably get closed when our admin gets here... :wink:
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Hato
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Post by Hato »

Wingard wrote:IMO Monk wont be implemented into the game because he lacks speeches for quests unused in original diablo that were brought back in Belzebub.
Diablo drop the Crypt map. I thing this adds don't break the main story and quest
I dont like the concept of Diablo dropping map to the Na-Krul's crypt. Firstly, why would he have it? And secondly, if Na-Krul would to be stronger than diablo then why is the game called "Diablo" and not "Na-Krul"? Same thing bothered me in D2 where after killing the "main" boss we have another act ahead of us where we need to kill "mainer" boss.

And lastly, this thread will probably get closed when our admin gets here... :wink:

In D2 it was well done. We killed biggest evil in world. Everyone are happy, but Diablo brother want revenge, and we need to stop him. He not mainer boss, its more like epilog of the story.

But here, we have only 1 book in dungeons that tell about Diablo brothers. And I always was bothered by this hellfire Na-Krul. Why he's here? If through Dungeons you can get to Hell, so they didnt know about hidden crypt and demon sealed there?
TheByclopsBob
Posts: 2
Joined: 08 Oct, 2014 19:27

Post by TheByclopsBob »

Hato wrote:
Wingard wrote:IMO Monk wont be implemented into the game because he lacks speeches for quests unused in original diablo that were brought back in Belzebub.
Diablo drop the Crypt map. I thing this adds don't break the main story and quest
I dont like the concept of Diablo dropping map to the Na-Krul's crypt. Firstly, why would he have it? And secondly, if Na-Krul would to be stronger than diablo then why is the game called "Diablo" and not "Na-Krul"? Same thing bothered me in D2 where after killing the "main" boss we have another act ahead of us where we need to kill "mainer" boss.

And lastly, this thread will probably get closed when our admin gets here... :wink:

In D2 it was well done. We killed biggest evil in world. Everyone are happy, but Diablo brother want revenge, and we need to stop him. He not mainer boss, its more like epilog of the story.

But here, we have only 1 book in dungeons that tell about Diablo brothers. And I always was bothered by this hellfire Na-Krul. Why he's here? If through Dungeons you can get to Hell, so they didnt know about hidden crypt and demon sealed there?
Well, the manual of Hellfire says that Diablo imprisoned Na-Krul, because he and other demons revealed against Him. That's why Diablo could have the map/key where Na-Krul is.
And about there is no elements of Hellfire in Belzebub, I see Lightning Wall, Inmolation and other spells of hellfire and a lot of the art in diferent weapons and elements.
But I agree that Diablo must be the final boss, just thought that the Crypt could be like secret Cow Level of D2. And I think that Monk class would be inteteresting, some 2hand magician-warrior.
Helliousdiablo
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Joined: 11 Feb, 2014 2:03

Post by Helliousdiablo »

And about there is no elements of Hellfire in Belzebub, I see Lightning Wall, Inmolation and other spells of hellfire and a lot of the art in diferent weapons and elements.
The dev version surely has hellfire in it but i guess its too buggy atm to add
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Noktis
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Post by Noktis »

There is no plans to add hellfire levels. (for now)
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