How Could add Hellfire levels.
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- Posts: 2
- Joined: 08 Oct, 2014 19:27
How Could add Hellfire levels.
Hi guys,
I've been try the mod, and I must admit that rocks, but something makes me sad: There is no Hellfire levels!
I don't know if there are plans to put it in the future. I know there are a lot of people that don't like Hellfire, but imo It would be an additional experience.
Of course this is a sugestion:
- Put that Horazon drop the bomb that open the Hive (Why not, he is some kind of alchemist-magician guy!)
- We don't need Lester
- Don't put the speech of the Hive Queen, its weird and you know it.
- The little girl girl and the bear quest could be ok. If you give Theo when arrive to town, she will give you an unique amulet: Toy Amulet:No level rq, Chance to Find Magic items:+100%, all resist:-25. For example.
- Diablo drop the Crypt map. The Crypt level should be a very changelling dungeon, with that damn Liches and Flesh things. And of course the clash with Na-Krul!!. Once you open the Crypt, or Demon Crypt, this this will be open forever.
I thing this adds don't break the main story and quest, and gives additional fun. Thanks for read this suggestions and, please, still enhance Belzebub, you are done a great job!
I've been try the mod, and I must admit that rocks, but something makes me sad: There is no Hellfire levels!
I don't know if there are plans to put it in the future. I know there are a lot of people that don't like Hellfire, but imo It would be an additional experience.
Of course this is a sugestion:
- Put that Horazon drop the bomb that open the Hive (Why not, he is some kind of alchemist-magician guy!)
- We don't need Lester
- Don't put the speech of the Hive Queen, its weird and you know it.
- The little girl girl and the bear quest could be ok. If you give Theo when arrive to town, she will give you an unique amulet: Toy Amulet:No level rq, Chance to Find Magic items:+100%, all resist:-25. For example.
- Diablo drop the Crypt map. The Crypt level should be a very changelling dungeon, with that damn Liches and Flesh things. And of course the clash with Na-Krul!!. Once you open the Crypt, or Demon Crypt, this this will be open forever.
I thing this adds don't break the main story and quest, and gives additional fun. Thanks for read this suggestions and, please, still enhance Belzebub, you are done a great job!
IMO Monk wont be implemented into the game because he lacks speeches for quests unused in original diablo that were brought back in Belzebub.
And lastly, this thread will probably get closed when our admin gets here...
I dont like the concept of Diablo dropping map to the Na-Krul's crypt. Firstly, why would he have it? And secondly, if Na-Krul would to be stronger than diablo then why is the game called "Diablo" and not "Na-Krul"? Same thing bothered me in D2 where after killing the "main" boss we have another act ahead of us where we need to kill "mainer" boss.Diablo drop the Crypt map. I thing this adds don't break the main story and quest
And lastly, this thread will probably get closed when our admin gets here...

Wingard wrote:IMO Monk wont be implemented into the game because he lacks speeches for quests unused in original diablo that were brought back in Belzebub.
I dont like the concept of Diablo dropping map to the Na-Krul's crypt. Firstly, why would he have it? And secondly, if Na-Krul would to be stronger than diablo then why is the game called "Diablo" and not "Na-Krul"? Same thing bothered me in D2 where after killing the "main" boss we have another act ahead of us where we need to kill "mainer" boss.Diablo drop the Crypt map. I thing this adds don't break the main story and quest
And lastly, this thread will probably get closed when our admin gets here...
In D2 it was well done. We killed biggest evil in world. Everyone are happy, but Diablo brother want revenge, and we need to stop him. He not mainer boss, its more like epilog of the story.
But here, we have only 1 book in dungeons that tell about Diablo brothers. And I always was bothered by this hellfire Na-Krul. Why he's here? If through Dungeons you can get to Hell, so they didnt know about hidden crypt and demon sealed there?
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- Posts: 2
- Joined: 08 Oct, 2014 19:27
Well, the manual of Hellfire says that Diablo imprisoned Na-Krul, because he and other demons revealed against Him. That's why Diablo could have the map/key where Na-Krul is.Hato wrote:Wingard wrote:IMO Monk wont be implemented into the game because he lacks speeches for quests unused in original diablo that were brought back in Belzebub.
I dont like the concept of Diablo dropping map to the Na-Krul's crypt. Firstly, why would he have it? And secondly, if Na-Krul would to be stronger than diablo then why is the game called "Diablo" and not "Na-Krul"? Same thing bothered me in D2 where after killing the "main" boss we have another act ahead of us where we need to kill "mainer" boss.Diablo drop the Crypt map. I thing this adds don't break the main story and quest
And lastly, this thread will probably get closed when our admin gets here...
In D2 it was well done. We killed biggest evil in world. Everyone are happy, but Diablo brother want revenge, and we need to stop him. He not mainer boss, its more like epilog of the story.
But here, we have only 1 book in dungeons that tell about Diablo brothers. And I always was bothered by this hellfire Na-Krul. Why he's here? If through Dungeons you can get to Hell, so they didnt know about hidden crypt and demon sealed there?
And about there is no elements of Hellfire in Belzebub, I see Lightning Wall, Inmolation and other spells of hellfire and a lot of the art in diferent weapons and elements.
But I agree that Diablo must be the final boss, just thought that the Crypt could be like secret Cow Level of D2. And I think that Monk class would be inteteresting, some 2hand magician-warrior.
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