Description of Tasks by Obishedo - Translated

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Jofuss
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Description of Tasks by Obishedo - Translated

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Work in progress. I will continue to edit when able until it has been completely translated.

Description of tasks
By Obishedo
Translation by Jofuss

Preface: This comprehensive description of quests was compiled by Obishedo and posted here: http://awake.diablo1.eu.org/opis-zada-t394.html. With the help of Google Translate I have tried to translate the post as close to the original meanings by Obishedo as I can guess and only have deviated from his original formatting when trying to orginize the information to be better understood under the english language.

Commends of worth added by me will tagged with [#Jofuss]

POISONED WATER SUPPLY
Beginning NPC: Pepin #[Jofuss: Corrected to Pepin]
Synopsis: Deckard Cain instructs us to examine the source of the poisoned water. We find it on the 2nd level of cathedral within a sublevel called Water Passage. We have to defeat all opponents where after water in Tristram will once again be a pure.
Turn in NPC: Pepin
Reward: Ring of Truth (Normal,) Random Rare Ring (Nightmare)

THE BUTCHER'S CHAMBER
Beginnig NPC: Slain Townsman
Synopsis: Open a red town portal in the room full of corpses and enter it.
Turn in NPC: N/A
Reward: Progression into the quest "THE BUTCHER" (ALL)

THE BUTCHER
Beginning NPC: N/A
Synopsis: Once you enter the portal we have the task to eliminate the main boss of this task, which is the Butcher.
Reward: Butcher's Cleaver (Normal,) Random Rare Axe (Nightmare - If I recall correctly)

THE CURSE OF KING Leoric
Beginning NPC: Ogden
Synopsis: On the 3rd level of the cathedral we come upon the Tomb of King Leoric. Our task is to defeat him.
Turn in NPC: Ogden (No quest giver reward, boss drops and quest chests are only reward)
Reward: The Undead Crown (Normal, Nightmare)
[#Jofuss: This quest also includes numerous random drops from monsters as well as chests and could be seen as a good "farming" spot for this level range if you were so inclined.]

GHARBAD THE WEAK
Beginning NPC: Gharbad the Weak
Synopsis: On the 4th level of the cathedral we find a goatman named Gharbad. He will ask you to not kill him. After leaving the screen, go back to him and he gives us a random magic or rare item(s). Leaving again, overcome more monsters, and come back to the goatman. This time there he with threaten you and attack. Your task now is to defeat him.
Turn in NPC: Gharbad
Reward: Magical, or better, Items (Normal, Nightmare)

OGDEN'S SIGN
Beginning NPC: Ogden
Synopsis: Ogden instructs us to retreave the sign of his tavern that was stolen. To this end, we go to the 4th level of the cathedral. There, in one of the crossings, You will come across a Chest with the sign amongst a strong group of Overlords. After defeating them we can give the sign to Ogden or Snotspill, who guards the stairs down to level 5. Regardless of whom we give the sign to, Snotspil with his group attacks you.
Turn in NPC: Ogden / Snotspill
Reward: Snotspill: None (Normal, Hell) - Ogden: Harlequen Crest (Normal)

MAGIC ROCK
Beginning NPC: Griswold
Synopsis: Griswold will order you to look for the Magic Rock on the 5th level (the Catacombs.) Return the rock to Griswold
Turn in NPC: Griswold
Reward: Emperean Band (Normal,) Random Rare Ring (Nightmare)

VALOR
Beginning NPC: The Book of Blood
Synopsis: On th 5th level, we find chambers with Horned Demons that protect bloodstones. After their defeat, read the Book of Blood. [#Jofuss: I could not translate this part into a comprehensible sentence so I will add in the rest.] Upon placing the bloodstones onto the pedistle of blood, you will be attacked by the boss of this quest, the Slain Hero.
Turn in NPC: N/A
Reward: Arkaine's Valor (Normal)

THE CHAMBER OF BONE
Beginning NPC: Mythical Book
Synopsis: On level 6 you will find a book entitled Mythical Book, which will open the passage to the Chamber of Bones. After defeating all enemies waiting for us, read from the Ancient Tome.
Turn in NPC: Ancient Tome
Reward: Guardian spell level increase by 1

HALLS OF THE BLIND
Beginning NPC: Book of the Blind
Synopsis: On level 7 you will find the Book of the Blind, which shall instruct us to our task. We have to proceed into the two chambers and defeat the Illusion Weavers.
Turn in NPC: N/A
Reward: the Optic Amulet (Normal,) Random Rare Amulet (Nightmare)

ZHAR THE MAD
Beginning NPC: Zhar the Mad
Synopsis: On level 8 you will find a library chamber where you meet a magician named Zhar. After a conversation with you, he will give you a spell book. If you touch the bookcase, he will attack you. After the destruction of the mad mage, collect the book from the bookcase.
Turn in NPC: N/A
Reward: 2 Spell Books (Normal, Nightmare)

HORAZON'S SANCTUM
Beginning NPC: 3 Books upon pedistles
Synopsis: On level 8 you will find three platforms which is each holds a book. Read them in the correct order to open up the room with another book, Arcane Tome. We are directed to the pentagram on the floor, which brings us to the Horazon's Sanctum. There you'll Need to find the books named Creature of Flame and Tome of Knowledge. These tomes are guard or are guarded by their respective bosses : Cibinensis The Charlatan and the Creature of Flame. Then you must look for a room with Horazon's Log and a lever. Next we go to the location of The Pit. There clear the monsters untile you get to the boss DoomLock. Exit by use of the pentagram to move up to Horazon's Sanctum. Here you will find a book named Circle of Binding. Measure up against the numerous Monsters here. Next we see the Book of Names, which upon reading, spawns Grimspike. When you defeat him, The Summoner fight begins. If you do kill him, you will see his spirit, which disappears after a while.
Turn in NPC: N/A
Reward: Random treasure from boss' and chests
[#Jofuss: This quest also includes numerous random drops from monsters as well as chests and while it could be recommended as a good "farming" spot for this level range, the large layout and amount of space in between named mobs and chests cause it to be an inefficient place to farm.]

THE INFESTATION OF THE WORMS
Beginning NPC : Gillian [#Jofuss: Isn't it Pepin?]
Synopsis: You will be asked to go to the cabin which Farnham sits near. There you will have to face Wyrms that infest the Cellar. The main boss is Warmaggot the Mad.
Turn in NPC: Pepin
Reward: Stat points (ALL)

ANDARIEL, MAIDEN OF ANQUISH
Beginning NPC: Gillian
Synopsis: Gillian asks you to investigate the Underground Passage. Get to Forest Edge, where the major opponent you face is the Lady of Suffering.
Turn in NPC: N/A
Reward: Maiden's Broach (Normal)

BLACK MUSHROOM
Beginning NPC: Fungal Tome
Synopsis: Witch Adria arranges for us to look for a book entitled Fungal Tome on the 9th levels of the dungeon. On the same level, we come upon the Black Mushroom,
which we need to give to Adria along with the Fungal Tome. Next you go to Pepin. Your goal will now be to bring him a demon's brain demon (from the 10th level of the dungeon,)
which he will use to create a potion of magic.
Turn in NPC: Adria / Pepin
Reward: Pink Potion {Effect of +3 to all Attributes} (Normal, Nightmare)
#[Jofuss: I will provide a slightly different description. The quest begins when picking up the Fungal Tome. Adria will comment on the book when you speak to her with it in your inventory. She will state that you should see a giant mushroom for a brew she is creating. Once you retrieve the mushroom she will direct you to Pepin who is working on a special elixer and Adria wants a sample of it. Pepin will state that the elixer is incomplete and he requires the brain of a demon to complete it. The NEXT demon you kill will drop a "Demon Brain." Return this item to Pepin and you will recieve his elixer. At this point you can either drink the elixer or return it to Adria who will be annoyed that you took too long and tell you to keep it.]

THE ANVIL OF FURY
Start NPC: Griswold
Synopsis: Griswold asks you to look for his anvil which is located on the 10th level of the dungeon. The Anvil drops from The Smith, who comes from the red portal. After returning the anvil to Griswold, Griswold crafts you the sword Griswold's Edge. From now on the anvil is available for crafting items.
Turn in NPC: Griswold
Rewards: Griswold's Edge (Normal,) The ability to salvage and craft.

-------------------------------------BELOW STILL NEEDS EDITING--------------------------------------------

THE ISLAND OF THE SUNLESS SEA
Beginning NPC: Farnham
Synopsis: Farnham going what ? We splatter What is ? island. At the 12 level dungeon in one yard located up 4 collapse , which belongs stawa ? in the proper order of. After a moment, opens us up ? the move to sublevel . Our task is to extinguish all the Corrupted Flame'ów . Main Square boss ( Samael The Deadspeaker ) in this task is the spell you in the rocks ? and activating Corrupted Flame'ów cause small boss of alive . Our task is with her takes away ? it . The prize ? get 5 points that we can allocate . After defeating the boss will change ? so small look around the level .
Turn in NPC:
Reward:

LOST TREASURE
Beginning NPC: Wirt
Synopsis: Wirt arrange for us to find the map. We'll find her ? in the city. When you click ? Five on it PPM activates us to level in a city near Jaski . We get up ? Secret Tunnel to the site . Peering check into every nook and Smash all the barrels, because ? after the destruction of a few barrels will show ? email us out ? entrance. Location This is a Soulstone Chamber . Place yourselves on all collapse and smiling ywajcie of each jack . Breakfast ? Have a kid now ? face ? with several bosses : Astrologer Amarlic , Bloodmage Aratus and Deadcaller Xuchotl . Find ? up They corner different chambers. After defeating them appear ? Heretic Sergius . There are not alone. Because I killed a moment ago ? Our bosses rose from the grave. After defeating all get a prize ? Symbol of the Abandoned God . When you click ? Five on it PPM get 3 points to any attribute of a solid e
Turn in NPC: N/A
Reward: Symbol of the Abandoned God {+3 to all attributes,} Large quantities of random loot from chests/bosses (Normal, Nightmare)

FLESHDOOM
Beginning NPC: Tremain
Synopsis: Tremain , books d out of the city to ask us ? Us a traced you in Hell demon called Fleshdoom . Fleshdooma find on the 13 level . After killing him will depart from Shadowfang . Belongs and then ? to Tremaine and talk . Next you come back after Shadowfang and give him Tremainowi . Unfortunately, the power of the sword kills the book spends . Our responsibility is going to destroy ? The new sword in Hell Ku bath. At level 14 you will find chambers ? with a tire iron and 3 trap doors . When using a laptop in their proper sequence in disappear wall for that ? we will see a portal that leads us to the level of River of Flame . There we find Hephasto , which kill . Hephasto The Armorer give us Hellforge Hammer, who statues Used to destroy the sword on the anvil in Hell Ku bath. Awards ? for the destruction of Shadowfang is Lightforge .
Turn in NPC:
Reward: Lightforge (Normal)

WARLORD OF BLOOD
Beginning NPC: Steel Tome
Synopsis: At the level of the 13th to find Steel Tome beneath path , which will open chambers ? , Where the descent to level 14 Going down this guarded ? Email Warlord of Blood and his group of knights Steel Lords. The goal is to defeat all the knights made ​​exclusively with their boss . Awards ? armory is located ca si ? in the chamber .
Turn in NPC:
Reward: Random loot, Opens Stairwell (Normal, Nightmare)

-------------------------------------ABOVE STILL NEEDS EDITING--------------------------------------------

Izual , THE FALLEN ANGEL
Beginning NPC: Gillian
Synopsis:you will be instructed while in Hell to look for Izual, the fallen angel. On level 15 of the dungeon you will find a location containing many barrels., #[Jofuss: In a small square but open room with candels in the corner.] Destroy the barrels and open a town portal in there place. Go through the entrance to the Temple of the Damned. There should be a table that requires an item to activate. This item drops from ArchRectora Repporssaga #[Jofuss: Can't make sense of that and can't remember the bosses name], which you must kill. Available from the Temple 's Keystone . Return the key to the Grim Pedestal. This opens up the chamber, where Izual resides.
Turn in NPC: N/A
Reward: Azurewrath (Normal)

LACHDANAN
Beginning NPC: Lachdanan
Synopsis: On level 15 we meet the knight Lachdanan. He will ask you to bring the Golden Elixir to him. The elixir can be found on floor on level 16 in a random location. After giving the potion to Lachdanan, he disappears.
Turn in NPC: Lachdanan
Reward: Veil of Steel (Normal)

ARCHBISHOP LAZARUS
Beginning NPC: Vile Stand
Synopsis: On level 16 of the dungeon you will find the Staff of Lazarus, which lies on a Vile Stand. Bring this to Cain. Then go to level 16 and enter the red portal near the Pentagram. Get to the Unholy Altar. There are two Vile Tome's to use to progress. After cleaning the rooms go up where you originally entered. Stand on the portal, which brings us to the hall of Lazarus. Lazarus is acompanied by two additiona bosses: Red Vex and Black Jade. After defeating the bodyguards, other monsters and Lazarus open the chest in the room. Take Map of the Stars.
Reward: The Map of the Stars (ALL)

THE MAP OF THE STARS
Beginning NPC: Lazarus' Chest
Synopsis: This map will show the time remaining to kill Diablo Terror at The Domain. If you run out of time, Diablo will become near invincible and go on to rule the World.
Turn in NPC: N/A
Reward: N/A

DIABLO
Beginning NPC: N/A #[Jofuss: Deckard Cain?]
Synopsis: The last and the most difficult task in the game. To get to the Lord of Terror, we must open 4 chambers. The chambers are in a quadrant pattern. First chamber is Doomlord Gam'ar weapons. It creates portals of which overlook Terrorfiendy. The early you kill the boss the better. After defeating Gam'ar, the second chamber opens up, which is guarded by Bloodlord The Destroyer. Once you beat him, it opens the third chamber. The boss to defeat here will be Benedict The Black. After killing the boss, click on the Crucified Skeletons, which will open the way to the fourth chamber with The Dark Lord (otherwise known as Diablo.) Although there alone, during the fight Diablo will raise red portals and enemies multiply. Diablo will use meteor storm as well as lightning. Once you beat him, Diablo will be seen bleeding but then disappear. Clicking on the remains of Prince Albrecht will play the ending cinematic. With body a red Soulstone aldo drops.
Turn in NPC: Prince Albrecht's Corpse
Reward: End of game, progression to next difficulty
Last edited by Jofuss on 04 Apr, 2014 15:42, edited 6 times in total.
riesa
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Post by riesa »

Poisoned Water Supply - Beggining NPC is Pepin, not Cain...
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Jofuss
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Post by Jofuss »

As I said I am trying to only reformat and translate without changing the original work more than I have to. To that end, and my tunnel vision, I didn't even notice the error.

Thank you. I will make the correction
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Obishedo
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Post by Obishedo »

riesa wrote:Poisoned Water Supply - Beggining NPC is Pepin, not Cain...
true, sorry but i write fast all quests...
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Jofuss
Posts: 211
Joined: 11 Feb, 2014 0:28
Location: United States

Post by Jofuss »

Obishedo wrote:
riesa wrote:Poisoned Water Supply - Beggining NPC is Pepin, not Cain...
true, sorry but i write fast all quests...
No apology necessary. It happens. :)

I still need to finish the last bit I haven't finished on this.
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