mf and Player factor vs. chest drops

Diablo 1 HD, codename Belzebub - General forum.
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riesa
Posts: 415
Joined: 21 Feb, 2014 13:15

mf and Player factor vs. chest drops

Post by riesa »

As it stated in topic name. I asked this question in one of topis but it wasn't answered. So... What define quality od chest drops? I believe that magif find improve drops but... What about '$player x' factor? Most of new features and mechanics was taken from Diablo 2 where 'players factor' improved quality of chests drops. How it looks in Belzebub? Is there any other factor that have influence on this?
AlinBallin
Posts: 48
Joined: 29 Jan, 2014 2:40

Post by AlinBallin »

i dont think playerx improves chets drop. i remb author told me theres no pride of opening a chest, beside some1 could just $player 10 before opening any chest. only MF affects the chest that are ilvl lower then the monsters in that area
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Jofuss
Posts: 211
Joined: 11 Feb, 2014 0:28
Location: United States

Post by Jofuss »

Brightlord has previously answered this question.

$players x has no bearing on chest drops nor gold quantity.

Did a quick little search and pulled up this:

http://awake.diablo1.eu.org/player-x-t4 ... ght=player

The only things that change are as follows:
stats that change:

hp, exp, ac, hit, dmg, drop ilvl, drop quantity
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