mf and Player factor vs. chest drops
mf and Player factor vs. chest drops
As it stated in topic name. I asked this question in one of topis but it wasn't answered. So... What define quality od chest drops? I believe that magif find improve drops but... What about '$player x' factor? Most of new features and mechanics was taken from Diablo 2 where 'players factor' improved quality of chests drops. How it looks in Belzebub? Is there any other factor that have influence on this?
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- Joined: 29 Jan, 2014 2:40
Brightlord has previously answered this question.
$players x has no bearing on chest drops nor gold quantity.
Did a quick little search and pulled up this:
http://awake.diablo1.eu.org/player-x-t4 ... ght=player
The only things that change are as follows:
$players x has no bearing on chest drops nor gold quantity.
Did a quick little search and pulled up this:
http://awake.diablo1.eu.org/player-x-t4 ... ght=player
The only things that change are as follows:
stats that change:
hp, exp, ac, hit, dmg, drop ilvl, drop quantity
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