Search found 461 matches
- 28 Nov, 2016 12:34
- Forum: Codename: Belzebub
- Topic: Question - Monster Power
- Replies: 6
- Views: 5915
- 26 Nov, 2016 3:37
- Forum: Codename: Belzebub
- Topic: Mouse movement problem
- Replies: 4
- Views: 4039
- 25 Nov, 2016 6:10
- Forum: Codename: Belzebub
- Topic: Catacombs
- Replies: 4
- Views: 6746
- 23 Nov, 2016 15:55
- Forum: Codename: Belzebub
- Topic: Unbalanced enemies
- Replies: 1
- Views: 2700
Hello and welcome to the forum! :D Overlord types i think you wanted to say have high hp and decent dmg, not fast, so a sponge basically, what you'd think when you look at them. Goatmen archers, like all ranged characters have higher dmg so you'd go for them 1st, that's the idea behind the design, t...
- 23 Nov, 2016 6:16
- Forum: Codename: Belzebub
- Topic: Sorc stuck at hell terrors domain
- Replies: 28
- Views: 29323
- 22 Nov, 2016 1:45
- Forum: Codename: Belzebub
- Topic: Rogue tips
- Replies: 7
- Views: 7753
- 22 Nov, 2016 1:42
- Forum: Codename: Belzebub
- Topic: Sorc vs. strong melee bosses
- Replies: 11
- Views: 25746
- 22 Nov, 2016 0:56
- Forum: Codename: Belzebub
- Topic: How to deal with Immunities?
- Replies: 17
- Views: 35497
Feel free to prove what you are saying, i call it BS because i know it is BS, why would i lie about how to beat him, and i'm not the only one to say Holy Bolt works as it should, so either everyone else (me including) is crazy or you are wrong. Also Diablo has +25% more Magic Resist and a bit over 7...
- 21 Nov, 2016 20:36
- Forum: Codename: Tchernobog alpha
- Topic: Game balance and immunities
- Replies: 34
- Views: 224624
I believe a way to balance things is have spellbooks' Required Level to learn new spell levels be progressive, like Magic Requirement is, so one would need to level up in order to better their spells, thus dealing less dmg from the start and allowing monsters to be immune to less elements all of a s...
- 21 Nov, 2016 19:22
- Forum: Codename: Belzebub
- Topic: How to deal with Immunities?
- Replies: 17
- Views: 35497
There is no immunity to holy dmg, which Holy Bold does only to undead monsters, so this is BS. And Leoric is a cake, you beat him in the same way on any difficulty, it just takes longer in later difficulties cause he has bigger health pool, his resistances are 75% on all elements in Normal and incre...
- 20 Nov, 2016 1:38
- Forum: Offtopic
- Topic: Tools used to create these mods
- Replies: 2
- Views: 19293
It was coded, all of it, i have the some of the code for skills, spells, items and monsters and it's a fuckton of lines, can't share it cause it's BrightLord's wish for it to remain under wraps. And i wouldn't really name it a mod since it doesn't modify the game in any way, it's actually a complete...
- 19 Nov, 2016 12:20
- Forum: Codename: Tchernobog alpha
- Topic: Tchernobog mod continues
- Replies: 33
- Views: 146165
- 18 Nov, 2016 13:24
- Forum: Codename: Belzebub
- Topic: Chance to cast [spell] on striking
- Replies: 3
- Views: 10979
- 18 Nov, 2016 3:01
- Forum: Codename: Belzebub
- Topic: Download stalling/not finishing?
- Replies: 1
- Views: 2471
I got it now in half a min or something like that, so try again or i've uploaded it here https://www.mediafire.com/?98tjq0y4499a5ll
- 18 Nov, 2016 2:58
- Forum: Codename: Belzebub
- Topic: How many recipes exist?
- Replies: 19
- Views: 36342
Some of the 3rd and 4th set of recipes are the ones that are useful, 4th is especially needed in Torment to take the edge off. The first two are not really needed, i mean they are better then just rares at that level but you can beat Normal and Nightmare without crafting anything and after that they...