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stats distribution?

Posted: 04 Nov, 2014 8:27
by biko45
My clvl 44 sorcerer's current stats(added by equipments)

STR 175(orginally 62)
MAG 286(orginally 196)
DEX 144(orginally 51)
VIT 174(orginally 76)

clvl 60 is maximum clvl for Belzubub mod?
If so, I need to put all stat points to magic on every lvl up from now on. hmm...

Is it enough for clvl 44 sorc?

Posted: 04 Nov, 2014 9:00
by rightclick
you should have put all points to mag from the beginning. a few in str is understandable, but dex and vit? what do you need them for?

Posted: 08 Nov, 2014 13:32
by POMPyro
Question about armor stats: +18 armor class or -1 dmg from enemies?
What armor is better?
Image

Posted: 08 Nov, 2014 14:05
by Psojed
I'd go for -1 dmg. But I don't think either of these stats matters in Torment :D

Posted: 09 Nov, 2014 8:15
by rightclick
the more AC you already have, the LESS rewarding it is to increase AC.

the more -DFE you already have, the MORE rewarding it is to increase -DFE.

Posted: 09 Nov, 2014 10:52
by Slaktern
the more AC you already have, the LESS rewarding it is to increase AC.

the more -DFE you already have, the MORE rewarding it is to increase -DFE.
Thanks for making that clear rightclick.