Diablo 1 HD, codename Belzebub - General forum.
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biko45
- Posts: 6
- Joined: 02 Nov, 2014 12:34
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by biko45 »
My clvl 44 sorcerer's current stats(added by equipments)
STR 175(orginally 62)
MAG 286(orginally 196)
DEX 144(orginally 51)
VIT 174(orginally 76)
clvl 60 is maximum clvl for Belzubub mod?
If so, I need to put all stat points to magic on every lvl up from now on. hmm...
Is it enough for clvl 44 sorc?
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rightclick
- Posts: 30
- Joined: 08 Oct, 2014 7:30
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by rightclick »
you should have put all points to mag from the beginning. a few in str is understandable, but dex and vit? what do you need them for?
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POMPyro
- Posts: 14
- Joined: 30 Oct, 2014 11:17
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by POMPyro »
Question about armor stats: +18 armor class or -1 dmg from enemies?
What armor is better?
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Psojed
- Posts: 29
- Joined: 15 Oct, 2014 23:46
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by Psojed »
I'd go for -1 dmg. But I don't think either of these stats matters in Torment
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rightclick
- Posts: 30
- Joined: 08 Oct, 2014 7:30
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by rightclick »
the more AC you already have, the LESS rewarding it is to increase AC.
the more -DFE you already have, the MORE rewarding it is to increase -DFE.
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Slaktern
- Posts: 2
- Joined: 08 Nov, 2014 23:03
- Location: Norway
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by Slaktern »
the more AC you already have, the LESS rewarding it is to increase AC.
the more -DFE you already have, the MORE rewarding it is to increase -DFE.
Thanks for making that clear rightclick.
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