Hi new, Belzebub for Hellfire ?
Posted: 08 Aug, 2014 18:12
Hi all, just discover this wonderfull mod. I played D1 and hellfire on the orginal release since like 20 years and for this mod, thak to all the people who created this. That great to play Diablo again with the original ambiances and the new feature of the post opus 
So i have some question, first, will be an MaJ thatpermit to play hellfire too in the future ?
Then i have some other question that would be frenquently asked, i suppose there would be a faq for this
Is it intended that i can't move my craft material to the trade stash ?
I use a lot the trade stash, cause of the first question, i have only one char that doing salvage and use the recipe and then i must change char evry time it's full.
I finaly found the skill sheet that display the skills property, since then i didn't realized that the stat for necro is vitality, i build my first like a sorcerer, working pretty well too.
For now, i played two necro and a warrior, and there is a really huge difficulty raise up for the terror domain and i never killed diablo in normal for now as i was like vl 25 with no super stuff and evrything was sometime hard, but possible and diablo, and the first seal boss for the warrior are really hard and needed more stuff. don't know if it's intended this way, or needed some balances.
Then, how crafting is working ? Is there an option to see the ilvl on item and is it of some influence for crafting ?
There is two classe by skin, so if this mod is made for hellfire too in future, what will be the second classe for the monk skin ?
Ps : sorry i don't write very well in english i hope that's understandable

So i have some question, first, will be an MaJ thatpermit to play hellfire too in the future ?
Then i have some other question that would be frenquently asked, i suppose there would be a faq for this

Is it intended that i can't move my craft material to the trade stash ?
I use a lot the trade stash, cause of the first question, i have only one char that doing salvage and use the recipe and then i must change char evry time it's full.
I finaly found the skill sheet that display the skills property, since then i didn't realized that the stat for necro is vitality, i build my first like a sorcerer, working pretty well too.
For now, i played two necro and a warrior, and there is a really huge difficulty raise up for the terror domain and i never killed diablo in normal for now as i was like vl 25 with no super stuff and evrything was sometime hard, but possible and diablo, and the first seal boss for the warrior are really hard and needed more stuff. don't know if it's intended this way, or needed some balances.
Then, how crafting is working ? Is there an option to see the ilvl on item and is it of some influence for crafting ?
There is two classe by skin, so if this mod is made for hellfire too in future, what will be the second classe for the monk skin ?

Ps : sorry i don't write very well in english i hope that's understandable
