Page 1 of 1

Version 1.04 - problems

Posted: 15 Apr, 2014 21:31
by Noktis
Version 1.04 - Upgrade of SDL library used by mod caused compability problems on some computers. Currently this version will not be supported, please don't report any bugs or suggestions regarding it. Play at your own risk.

Posted: 15 Apr, 2014 22:11
by Constance
Alright.
Does this other thread about v1.033 get to reopen then?

Posted: 15 Apr, 2014 23:44
by gulliverrr
this is a fu**in awesome mod!

u resurrected diablo 1. plz keep on workin on this projekt. i love it!!!

Posted: 16 Apr, 2014 8:53
by eczek
Noktis nie chcę kaleczyć po ang więc napiszę po "naszemu" kilka spostrzeżeń na temat neka

wygląda on aktualnie tak

Image

i napiszę że ci wszyscy przywołancy są za przeproszeniem gówno warci na piekle norm od lvlu 14stego padają na kilka hitow gdyby nie czary nic bym nie ugrał do tego wybuch zwłok zabija wszystko łącznie z moimi przywolancami więc to troche bez sensu skill

a sam pan diablo to zdmuchuje ich jedną falą ognia
proponowałbym w następnej łatce zwiekszyc troche zywotnosc oraz ilość przywolancow by mialy one jakikolwiek sens i przydatnośc w grze

a i dodam jak poradziłem sobie z tym bugiem wystarczy po crashu nie wciskajac " ok" włączyc ponowie belzebuba i odpala sie normalnie
pzdr

Posted: 16 Apr, 2014 10:52
by blankname
there is a big bug in 1.04, most scrolls dont work. the character just says 'that won't work' after i select location to fire the scroll. some scroll also have an incorrect effect (town portal -> etherealize) and stone curse stones your own character forever forcing you to exit current game

Posted: 16 Apr, 2014 14:35
by Wingard
And the Golem cant be summoned in town anymore! D:

Posted: 16 Apr, 2014 16:58
by blankname
thanks but the game now doesnt run.. screen just turns black and 2 seconds later game closes itself

LOG START AT = 2014-04-16-17-00-44
APP: Initializing application.
APP: Initializing SDL.
APP: Creating Game Object.
APP: GameContainer creation start.
APP: GameContainer creation finished.
APP: Creating resolution list.
APP: Reading settings from config file.
APP: Setting window data to Game Object.
APP: SDL setting inital video mode.
APP: SDL creating openGL context failed.

LOG END AT = 2014-04-16-17-00-45