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ManaShield Bug?

Posted: 22 Mar, 2014 0:42
by radicool
So I'm a sorcerror in Nightmare. I'm versing this zombie which is lightning enchanted. Sometimes when a single lightning bolt hits me (he shoots charged bolt when hit) I die despite having 100% hp and 50%+ mana left.

Does manashield sometimes not block damage? If so and thats intentional, it seems like a massive balance issue if 100% oh my hp cannot withstand a single charged bolt missle. I only have 100 HP but I have 54% lightning resist. I should not be dying. Whats more strange is that these missles do negliable damage to my mana, but takes ALL of my hp (when manashield fails). It seems glitchy. About 1 in 10 charged bolts will kill me instanly.

If the devs need to know, the name of the unit is "Filth the Flayer". He's a Behemoth and Lightning Enchanted, orange coloured zombie.

Edit: Tried fighting without mana shield. Seems the charged bolts do 0 damage to me. Yes not even 0.1 damage. However, the 1 in 10 charged bolts kill me instanly regardless of remaining HP. It's definately bugged somehow.

Posted: 22 Mar, 2014 13:47
by Jofuss
There are definitely some form of attack(s) that bypass manashield... Either by design or bug I'm not sure. I haven't quite been able to put my finger on it though.

1 hit kill with full mana and mana shield up.

I've just been moving forward cautiously when I see the tags I don't fully understand, IE: Behemoth, Bloodlust, Mastery etc...

Posted: 22 Mar, 2014 13:53
by BrightLord
Behemoth - increased hp and armor
Mastery - increased hit Chance
Bloodlust - increased damage based on target hp %. (target at 10% hp = 90% more damage)

Posted: 22 Mar, 2014 16:57
by BrightLord
Thing you described is some rare bug related to monster reflective abbilities like lightning enchant/posion. Hopefully can be fixed