Page 1 of 2

Mouse lag

Posted: 06 Mar, 2014 9:41
by bmaggot
I noticed that mouse cursor lags a lot, like dragging something underwater.
Is it vsync problem maybe?
Or can you force hardware-cursor somehow?

Re: Mouse lag

Posted: 06 Mar, 2014 10:02
by SlapZ
bmaggot wrote:I noticed that mouse cursor lags a lot, like dragging something underwater.
Is it vsync problem maybe?
Or can you force hardware-cursor somehow?
Never had the problem in Belzeebub mod, and I'd notice it because I'm alergic to mouse lag. This is usually the problem with V-sync, you can try to forcefully disable it through your GPU options.

Sometimes mouse lag in games (especially older ones) is the effect of the difference between how modern OS and old OS used mouse. Basically the game takes system's mouse options and applied it to itself. This makes the game have standard Window's mouse lag, even if you directly disable it in OS's control panel. (Prime example of this: Unreal on DirectX).

Solution to this: http://donewmouseaccel.blogspot.com/
Or simply google " MarC mousefix ".

Posted: 06 Mar, 2014 14:54
by riesa
I have the same problem and only with Belzebub. No other old games, even vanilla Diablo or Diablo mods.

Posted: 06 Mar, 2014 16:35
by DREWPICKLES
i experience the same thing as well. 1.02 improved it over the demo but i think it is still there. To be honest i don't even notice it anymore, and fixing it could be tough.

Posted: 19 Mar, 2014 12:35
by bmaggot
Registry fix did not help much.
Intel driver has no forced disabling of vsync sadly.

I noticed that mouse cursor has almost no lag when game just started, but after an hour or so it will get unbearably hard to hit monsters and collect items from the ground.

Posted: 19 Mar, 2014 12:44
by SlapZ
bmaggot wrote:Registry fix did not help much.
Intel driver has no forced disabling of vsync sadly.

I noticed that mouse cursor has almost no lag when game just started, but after an hour or so it will get unbearably hard to hit monsters and collect items from the ground.
Perhaps this is an indication of some sort of memory leak? Dunno really.
Have you tried playing with Fullscreen options on / off? This sometimes helps in situation like those.
Also try checking in/off "Enchance pointer precision" in Control Panel -> Mouse -> Pointer Options. The fault could also be wireless mouse..

[EDIT]

Derghor_POL succesfully solved his mouse lag problem by forcing the V-synch off in Nvidia panel, so just like I though, It was the cause.

Try this page for Intel graphic cards: http://www.intel.com/support/graphics/sb/CS-034107.htm

Posted: 20 Mar, 2014 11:52
by bmaggot
There is no control over disabling vsync or asynchronous flip in new Intel drivers...
Great.

Posted: 20 Mar, 2014 12:14
by SlapZ
bmaggot wrote:There is no control over disabling vsync or asynchronous flip in new Intel drivers...
Great.
Yeah, I tried to look for it some more and it seems Intel can't deliver an option to manually turn off v-synch for 2 years now.
And I must say, this is fucking embarrassing. Especially now that such graphic options are best to modify manually with GPU drivers rather than the game engines.

Re: Mouse lag

Posted: 20 Mar, 2014 16:45
by pawel187
bmaggot wrote:I noticed that mouse cursor lags a lot, like dragging something underwater.
Is it vsync problem maybe?
Or can you force hardware-cursor somehow?
Try to lock fps to 60 frames (use msi afterburner, radeon pro, fraps maybe, etc.)

or disable vsync

btw I LOVE THIS MOD!!!

Posted: 21 Mar, 2014 18:14
by riesa
Any help for ATI drivers?

Posted: 26 Aug, 2014 15:59
by Martim
bmaggot wrote:Registry fix did not help much.
Intel driver has no forced disabling of vsync sadly.

I noticed that mouse cursor has almost no lag when game just started, but after an hour or so it will get unbearably hard to hit monsters and collect items from the ground.
I experienced the same! In the begining no lag, after some time lag.
And I also notice that when you start a new level, even after sometime playing and the lag already showing, the lag stops. Lowering the resolution also works at first but after sometime playing the lag rises again. This made me think that the short memory hypothesis is true, and made me believe that too many items on the floor makes the game slow (I don't know if is also true for dead monsters on the floor). I don't know if I'm wrong but did a test and tried picking up at least all gold, and part of other items, and I noticed that there was less lag.
In torment difficulty gets almost impossible to play because there are much more drops of everything.

Posted: 27 Aug, 2014 12:36
by Rota
I don't feel any problems with belzebub. Frames are very nice and never had any lags ^^

Posted: 27 Aug, 2014 15:38
by Martim
Rota wrote:I don't feel any problems with belzebub. Frames are very nice and never had any lags ^^
So, I believe that you pc is way better than ours that makes the mouse lag.
Is it?
And you really didn't notice any difference after coming close to complete a floor, and having a lot of scatered items on the ground?

And another important thing to say is that the game doesn't lag, it seems that only mouse cursor lags.

Mine is core 2 duo, ati radeon hd 2400, 2gb ram.

Posted: 31 Aug, 2014 11:47
by Metsu
Just set the ingame FPS to 55, works fine for me.
I had the same problem with Mouse lag :wink:

Posted: 31 Aug, 2014 13:35
by riesa
Doesn't work for me. After dropping FPS's i'm experiencing even bigger mouse lag...