on mob immunities
Posted: 03 Mar, 2014 11:23
Playing NORMAL currently
Noticed some monsters in the lava area are already immune to
magic + fire + lightning
seems bit steep for normal difficulty, when playing mage, no?
Q1: I expect further difficulties will increase number of immunities per monster?
Q1: Is physical immunity in game?
Q2: i saw some items with -X% monster fire/cold/etc resistance (very small values). Is this the only way to go about killing stuff with mage?
Q3: On the same account, does "immune" mean 100% resistant? (i know in d2 sometimes you got like 200% physical immune monsters you couldnt break with -100% physical resist)
(post anything related to immunities / resistances here)
Noticed some monsters in the lava area are already immune to
magic + fire + lightning
seems bit steep for normal difficulty, when playing mage, no?
Q1: I expect further difficulties will increase number of immunities per monster?
Q1: Is physical immunity in game?
Q2: i saw some items with -X% monster fire/cold/etc resistance (very small values). Is this the only way to go about killing stuff with mage?
Q3: On the same account, does "immune" mean 100% resistant? (i know in d2 sometimes you got like 200% physical immune monsters you couldnt break with -100% physical resist)
(post anything related to immunities / resistances here)