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Butcher bug
Posted: 22 Jan, 2014 14:07
by MrAks
Hello.
I playing the demo 1.01 and noticed a huge bug:
- I took the quest to kill the Butcher, I'm on the second level, open the door, behind where should be, but unfortunately it is not! Sad
Posted: 22 Jan, 2014 14:08
by sergio_cannabis
That's not a bug - it is intended. Just listen to what Wirt has to say about the Butcher quest. I don't want to spoil the solution for you Wink
Posted: 22 Jan, 2014 14:34
by MrAks
Awesome! Thanks!
Posted: 22 Jan, 2014 15:38
by ecb
bug?
abominable cellar - "looks like it is rusted shut" - cast PHASING to get in - kill butcher - cast PHASING to get out
(so no need to figure out the puzzle)
(anyways, how to open those doors?)
EDIT: nwm, got it now

EDIT: "looks like it is rusted shut" -> PHASING -> cast lightning wall -> PHASING -> screams of horror from behind the locked doors -> PHASING -> loot
Posted: 22 Jan, 2014 15:57
by BrightLord
That is not bug, it's called exploit
Could be fixed with sequentional level loading.
Posted: 22 Jan, 2014 16:19
by ecb
sounds awesome, definitely better than what my type of developers do "define an invis impassable area and hittest with position of char - if equals true, act as impassable

"
Re: Butcher bug
Posted: 12 Feb, 2014 23:37
by Helliousdiablo
MrAks wrote:Hello.
I playing the demo 1.01 and noticed a huge bug:
- I took the quest to kill the Butcher, I'm on the second level, open the door, behind where should be, but unfortunately it is not! Sad
Good thing about this game is that it adds back all features that blizzard removed like how to get to the butcher , the cellar in tristram and all the other stuff that never made it to the final game plus NPC's like the trader guy and the priest. Im looking forward the final release hd resolutions and original diablo i hope it even gets an x64 bit belzebub.exe
