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Damage type of (enemy) Necromancers' and Terror Fiends' projectiles

Posted: 21 Nov, 2020 16:30
by Fastynator
One small question if someone knows: Is the damage of the projectiles (used by enemy Necromancers and Gam'ar 's Terror Fiends) that look like Bone Spirit but travel fast and without tracking magical/arcane or physical ?

Background: I got completely confused when attempting Nightmare Terror's Domain with the Rogue. I walked a few steps and there was already a Necromancer boss pack with the boss having 'Behemoth', 'Fire Enchanted', and 'Mastery'. I got downed within seconds over and over and over again despite having 506 max HP and 75% on all elemental resistances. It didn't help that there were more and more skeletons in the way with each subsequent attempt. Losing health fast is not unusual with Necromancer Boss/Champion packs, but I didn't recall it happening THAT fast in previous attempts with the Warrior, Barbarian, and Assassin.