Strategy help
Posted: 11 Feb, 2019 23:17
Hi!
So long story short I want to get a character who is clvl 7 or less to read the Guardian book in the Chamber of Bone (on dlvl 6) quest to see what happens. The idea is I think there's going to be some really funny sequence breaks when a character who cannot yet have Guardian gets it. I have failed twice.
My first thought was to take a Necro with AC-boosting gear and just tank the hits and walk there. That was an utter failure: I died multiple times just trying to sneak past the opening bunch of blue skeletons. I did manage to open the room packed with blue skellies but they don't flood out nearly quickly enough, considering the whole time you've got to also be dodging so many others.
My second experiment was to use Phasing to get into the book room and avoid the fight, so I built an Assassin with the Batskin Cape to make as fast a character as possible and just ran for it. That one was much more successful and after about 20 attempts I phased into the room twice, only to be killed immediately by the boss and his horned demon minions all charging me at once.
Main problems seem to be:
- You pretty much can't kill anything in the Chamber itself since by that point you'll start getting too much experience and pass level 7. This is assuming you're at level 6 or so to have Phasing. I may be wrong in this assumption but my Necro passed the level cap just from misclick kills/ clearing random skellies after his second attempt.
- You HAVE to pull both levers in the side-hallways, otherwise the main room won't spawn.
- You're level 7 or below so most of the equipment/spells that would make this trivial are off the table.
Any ideas/brainstorms?
So long story short I want to get a character who is clvl 7 or less to read the Guardian book in the Chamber of Bone (on dlvl 6) quest to see what happens. The idea is I think there's going to be some really funny sequence breaks when a character who cannot yet have Guardian gets it. I have failed twice.
My first thought was to take a Necro with AC-boosting gear and just tank the hits and walk there. That was an utter failure: I died multiple times just trying to sneak past the opening bunch of blue skeletons. I did manage to open the room packed with blue skellies but they don't flood out nearly quickly enough, considering the whole time you've got to also be dodging so many others.
My second experiment was to use Phasing to get into the book room and avoid the fight, so I built an Assassin with the Batskin Cape to make as fast a character as possible and just ran for it. That one was much more successful and after about 20 attempts I phased into the room twice, only to be killed immediately by the boss and his horned demon minions all charging me at once.
Main problems seem to be:
- You pretty much can't kill anything in the Chamber itself since by that point you'll start getting too much experience and pass level 7. This is assuming you're at level 6 or so to have Phasing. I may be wrong in this assumption but my Necro passed the level cap just from misclick kills/ clearing random skellies after his second attempt.
- You HAVE to pull both levers in the side-hallways, otherwise the main room won't spawn.
- You're level 7 or below so most of the equipment/spells that would make this trivial are off the table.
Any ideas/brainstorms?