Regenerating Monsters

Diablo 1 HD, codename Belzebub - General forum.
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kinetic_storm
Posts: 3
Joined: 13 Jan, 2014 21:25

Regenerating Monsters

Post by kinetic_storm »

Hi, first of all I wanted to thank the developers for making this mod, it is beyond awesome!

When I got to the 2nd level of the crypt I ran into a regenerating enemy. After going to town and back multiple times= and depleting my inventory I finally defeated the monster (his HP regenerates so fast!). The fact that there are regenerating enemies in this mod dissapointed me, as it is a game breaker ... this ruins the fun of the game.

My question is: is there a way to turn the monster regeneration off? Could this be done by editing the ini or something?
riesa
Posts: 415
Joined: 21 Feb, 2014 13:15

Post by riesa »

All monsters have some % of HP regeneration.
Every enemy have full HP after you're going back from town.
No, you can't turn it off.
kinetic_storm
Posts: 3
Joined: 13 Jan, 2014 21:25

Post by kinetic_storm »

ok, thank you
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