Bugs and suggestions
The sarcophagus from this mod uses the same graphics as the orignal Diablo 1. The first sarcophagus picture you posted must be from an unofficial mod like The Awakening or The Hell. Looks like the mod your playing also uses a different Pallette. The tiles and walls appear grittier/darker.compare this http://gyazo.com/566a802ad59e3c4b8822431252c3b279
to
http://gyazo.com/63f1e3a28b09be48fb07925b9bebe5ba
its super ugly. Dunno why it was changed.
and the + 30 Light radius really breaks immersion
I do agree with you about the light radius though. I love how the new light radius system is smoother, but the devs made the mistake of increasing the light radius. Everything is overlit for a game that is suppose to be dark.
WARRIOR SHEILD RECIPE
it doesn't seem to accept any type of shield
*re light radius. it seems to be ok on lower levels. But in cathedral its really offputting. same as sarcofagus
ps why do we need a "receive healing option and its not done automatically?
same with identify. it needs to be improved. you just waste 5 sec of your time each time you identify
Update: i wasn't placing the shield in the right place )
> What is the point of destroying that sword of the Hellforge? Did I get something from it?
it doesn't seem to accept any type of shield
*re light radius. it seems to be ok on lower levels. But in cathedral its really offputting. same as sarcofagus
ps why do we need a "receive healing option and its not done automatically?
same with identify. it needs to be improved. you just waste 5 sec of your time each time you identify
Update: i wasn't placing the shield in the right place )
> What is the point of destroying that sword of the Hellforge? Did I get something from it?
Yes, you're getting a rare weapon fit to your class.
About heling/recharging mana. It would be nice to get it automatically with clicking an NPC (same as in D2), Adria or Pepin, depends what we are trying to recharge but... But only when it will be possibility no exit NPC manu just by clicking some place other than this menu (still same as in D2).
About heling/recharging mana. It would be nice to get it automatically with clicking an NPC (same as in D2), Adria or Pepin, depends what we are trying to recharge but... But only when it will be possibility no exit NPC manu just by clicking some place other than this menu (still same as in D2).
i think the Behemoth attribute for unique monsters is OP.
its ok if they got 4-5 times more HP, but it feels more like 10-20 times.
(perhaps its just armor, anyway its too much)
Also lightning enchantment. I´m at nightmare with a warrior, ~200 armor, 75% resistances (all) and 300HP. Lightning enchantment costs me 2 potions per second, else i´d die.
So Behemoth+Lightning is something i can never kill as melee fighter.
(Stuff like flamewalls and fireballs lvl 6 don't scratch Behemoth monsters anyway)
its ok if they got 4-5 times more HP, but it feels more like 10-20 times.
(perhaps its just armor, anyway its too much)
Also lightning enchantment. I´m at nightmare with a warrior, ~200 armor, 75% resistances (all) and 300HP. Lightning enchantment costs me 2 potions per second, else i´d die.
So Behemoth+Lightning is something i can never kill as melee fighter.
(Stuff like flamewalls and fireballs lvl 6 don't scratch Behemoth monsters anyway)
Butcher is missing
Dont know where he is, but he is not in his room
Using Patch 1.045
Thx
/ Rikard
Thx for answear, i just noticed how stupid i was that missed that
Using Patch 1.045
Thx
/ Rikard
Thx for answear, i just noticed how stupid i was that missed that
Last edited by Rutch on 14 Oct, 2014 17:05, edited 1 time in total.
You must use Town Portal in Butcher's chamber.
http://awake.diablo1.eu.org/opis-zadan- ... -t394.html
http://awake.diablo1.eu.org/opis-zadan- ... -t394.html
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