Hotfix 1.044b
- Gamma_Corvi
- Posts: 211
- Joined: 07 Jun, 2014 13:28
In diablo 2 was the specification of armor, but it didn't work as Martim described. In Diablo 2 it was solved in a logical way - you have little strength - you can move a certain weight on a smaller distance from someone having a lot of strength. Such a person would carry more weight at the less tiring for a longest distance.
The game worked like this: character wearing lighter armor, such as breastplate (strength req 30) could just run longer (i.e. stamina bar decreased more slowly) than character wearing ancient armor (strength req 100). However, this had no effect on the character movement speed. Only for the range of character movement.
The game worked like this: character wearing lighter armor, such as breastplate (strength req 30) could just run longer (i.e. stamina bar decreased more slowly) than character wearing ancient armor (strength req 100). However, this had no effect on the character movement speed. Only for the range of character movement.
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- Posts: 254
- Joined: 19 Jan, 2014 14:35
Yes, I understand BrightLord.BrightLord wrote:There was plan like that but it was boo'ed down by conservative audience just like many other things
And really, guys? It's been a long time since I played diablo 2, but I remember running speed changing depending on the weight of the armor, because it was a real dillema for my assassin. But, again, it's been a long time and there's a fine chance I may be wrong... Sorry about that.
Edit: http://diablo2.diablowiki.net/Faster_Run_Walk it says here that armor weight influences in walk/run speed, if I understood correctly of course. Take a look if you have the time. And also sheilds influence in walk run speed.
But back to the subject: is low requirements the only advantage for wearing light armors? Do you guys think it's worth for us to think of other advantages for wearing them?
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