- Improved graphical effects of light radius on levels
- Improved light radius calculations
- Light radius stat value is now displayed properly in character panel
- Fixed bug with "All resistance equals 0%" item attribute
- Fixed bug related with unique item attribute calculation
- Fixed bug that spawned Anvil of fury next to Griswold's shop after completing The Magic Rock quest
- Fixed attribute attribute bonus of staff from Rathma's set
- Fixed name of Lightning demon "Mealstorm" to "Maelstrom". No more free food
- Fixed typo in Lightning resistance shrine description
- Fixed typo in Gillian npc description
- Slightly adjusted attributes of some regular monsters
Don't forget to fix craft charges bug. If u craft a staff witch charges they don't reset. example after 20 craftings of same staff u can improve you charges to tousands and later when u take ur staff on torment it changes to -xxxxx so u can't use charges
e/ it also crashes the game if you just got it in your character
Noktis wrote:- Fixed name of Lightning demon "Mealstorm" to "Maelstrom". No more free food
Just noticed that (in 1.044b)...
I'm pretty sure the name in the original game was Maelstorm and not Maelstrom, even though that also exists...
Is there a specific reason why these are named Maelstrom instead of Maelstorm now ?
Nomic wrote:Both the unique composite staff and the lightning-based demons in the late cave/early hell levels are called "Mealstorm"
I believe this is supposed to be "Maelstrom" http://en.wikipedia.org/wiki/Maelstrom
Though mealstorm sounds really intense it also sounds very delicious and out of place for a diablo game