Magic find chance increases odds that an item dropped will be higher quality type(unique, set, rare, magic). It does not affect quantity, ilvl and stat rolls on items.
BrightLord wrote:Magic find chance increases odds that an item dropped will be higher quality type(unique, set, rare, magic). It does not affect quantity, ilvl and stat rolls on items.
gulliverrr wrote:I see he got the same colour problem like me.
The difference between a yellow "rare" and a golden "unique" is too small.
I agree but i would also say the same thing about the normal (white) and magical (blue) items, becase sometimes its hard to tell the difference if the ground is too bright (like sand near lava at Caves area). It wouldnt be the case if the colors were more intense.
Vanilla D1 and D2 have same colour problem. But... Usually all people take other items than white/blue to town - salvaging or Griswold. So when you Cain them you know for sure if this item is rare or unique ;p
I have the same colour issue with the unique/rare items (only with them). maybe this also is a result of my red colour desease...don't know the real name in english. in german it's "Rot-/Grünschwäche".