I was just wondering if you could make the health and mana slowly regenerate overtime, like in Diablo 2. Your mana, based on Magic, will slowly increase by a small percent. And your health, based on your vitality, will slowly increase by a small percent. Obviously the health would regenerate by a much smaller factor. You should know what I mean if you've played Diablo 2.
Also, on a separate note, you had the feature where when the item's durability was 0 it would just be unusable, not disappear, why'd you remove that? That would be very useful not to lose my valuable items.
