I mean Bloodlord the Destroyer boss, one big pile of bullshit.
I understand he hits really hard. I could understand he gains attack speed with each hit landed. I could even understand his teleportation, to some degree...but giving him immunity to Stone Curse, and knowledge to immediately locate player hidden even behind a wall then teleport to him/her is just one fucking, blatant idiocy instead of interesting opponent. Damn, what should I expect from Diablo based on this boss, that he will be able to instantly kill me offscreen? No thanks.
A pity, as the other content was simply amazing, especially completed unfinished quests, and new spells like Dark Pact, Blizzard, or crafting.
Dispatch any Blood Knights that you can without activating the Bloodlord's attack. Draw out the enemies into the main hall and bottleneck them there. Keep Golem activated to act as a distraction and soak the attacks while your mage spawns firewall and lightening or whatever you have as a directed attack. You should have some sort of decent combat staff by now and a lot of potions in your belt.
Finally, activate Bloodlord and move away so he attacks Golem. Watch Golem health and summon right in front of Bloodlord. Continue to attack with spells, spawn guardians, also wear him down with Bone Spirit.
Stay out of his direct 8-point line of sight.
Keep your Golem up.
Stack up BLB. This game isn't meant to be easy.
You may have to level up and grind for better gear and max up your spells with +MAG gear to learn highest level spells possible.
And if you wish to judge yourself if my sorcerer Zoltun is capable of finish normal check it yourself: https://www.sendspace.com/file/2xq04p
There is a fine difference between difficulty and bad design.
Realize that the mod is Diablo 1 HD Mod which consists of two components. Belzebub (beta) which focus on single player, improved game play engine, and inclusion of all including removed quests. Tchnerobog (alpha) is focusing on multi-player stable game play, additional bug fixes, and has quests disabled due to issues with incorporating multiplayer and quests. Belzebub component is considered complete and Tchnerbog is now in extended development.
Hopefully, future releases will continue to address the balance issues and consolidate both components of Diablo 1 HD Mod into one release with single player, multi player, and quests with expanded content.
Don't give up... Level up!
There are two possible outcomes here:
2-You play on and very soon will realise how little you knew about the mod when you wrote this post.
Diablo is also beaten ;]
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