Angel Hack

Diablo 1 Hellfire Forum
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noname
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Joined: 17 Jan, 2014 13:57

Angel Hack

Post by noname »

Hello, guys!

I think i should post it here, not in offtopic thread.

Im looking for some feedback about my diablo 1 project, check it out :

http://khanduras.net/forums/mod-making- ... ngel-hack/

This is rogue-like diablo mod with some new features.

Good luck!
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Noktis
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Post by Noktis »

How it works? injected dll?

It works with Diablo 1?

Multiplayer Quests - there is problems in MP when you enable quests.
noname
Posts: 21
Joined: 17 Jan, 2014 13:57

Post by noname »

imported dll.
No, Original Diablo got absolutely different memory addresses.

I dunno how it works in original diablo, but in The Hell/Hellfire you will get bunch of bugs when just enable it.
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Noktis
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Post by Noktis »

No, Original Diablo got absolutely different memory addresses.
Ohh, so it's useless for me :(
I dunno how it works in original diablo, but in The Hell/Hellfire you will get bunch of bugs when just enable it.

It works similar, if i remember correctly there was some sync problems.
http://www.thedark5.com/forum/forum_posts.asp?TID=262
Zenda wrote:You are aware that enabling the quests in MP will cause all kinds of bugs? We found that even using the unique monster slots from the quests made that characters became invisible to others that joined at a *later* time.
noname
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Joined: 17 Jan, 2014 13:57

Post by noname »

It works similar, if i remember correctly there was some sync problems.
i've made big investigation (with help of The Hell Team) in quests loading, and already transfered town routines to mp (npc speeches, statuses, rewards - that all working corectly in town). Most of problem now with dungeon loading and quest's statuses, but i already know how to solve the problem, so i'm pretty sure that mp quests can be done. :)

I posted many updates at khadarus's topic since my last post here, most of it about new skill's system. I'm still looking for good ideas to implement.. If someone have - you are welcome.

here is video from last update :

Assassin's Gameplay - Fatal Mistake
noname
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Joined: 17 Jan, 2014 13:57

Post by noname »

Update : Alpha 1.0 released!
Please, report about found bugs, glitches or chrashes here.
noname
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Joined: 17 Jan, 2014 13:57

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