Search found 111 matches

by Ogodei
09 May, 2015 7:33
Forum: Codename: Belzebub
Topic: There is no teleport spell in this mod ._.
Replies: 3
Views: 4137

Hi, and welcome :) There is a Teleport spell in Belzebub. If Adria doesn't seem to have it, try and look in the libraries (in dungeon). If I can provide you a piece of advice, try to do some "Soulstone Chamber" runs. If you don't know already, that's the final level of the "Lost Treas...
by Ogodei
29 Apr, 2015 14:02
Forum: Codename: Belzebub
Topic: Bugs and suggestions
Replies: 622
Views: 1777490

There's already a MP version of Belzebub. You might want to take a look at the "Tchernobog" section of this forum.

http://awake.diablo1.eu.org/codename-tc ... a-f12.html
by Ogodei
28 Apr, 2015 8:36
Forum: Offtopic
Topic: Help in creating a Diablo II mod : Where to start?
Replies: 7
Views: 28233

Help in creating a Diablo II mod : Where to start?

Hello guys, i'm opening this thread to ask modders for a piece of advice. I was working on a D2 mod, but all the stuffs made there created lots of errors and therefore I prefer to restart from scratch. I would like to ask modders how they managed to create their own mods (even D1 mods, i just need s...
by Ogodei
14 Apr, 2015 19:14
Forum: Codename: Tchernobog alpha
Topic: Bugs
Replies: 17
Views: 17473

Yes, there are some bugs, I noticed. BrightLord told us to be patient, since it's not the time to fix them now, because he's engaged in another project (and I wish him the best). As for quests, BrightLord stated that the quest system is not implemented yet (take a look at the Readme.txt). An example...
by Ogodei
02 Apr, 2015 19:11
Forum: Codename: Belzebub
Topic: Translation Diablo 1 Mod: Brazilian Portuguese
Replies: 21
Views: 26355

Hello and welcome to our little community :D , It's nice to see that more people are approving and encouraging our dev's hard work . In order to find out how to translate the mod to your language, you have to contact the developers at this link http://mod.diablo1.eu.org/contact/ and inform them that...
by Ogodei
26 Jan, 2015 17:16
Forum: Codename: Belzebub
Topic: I want to make Chinese Language Pack
Replies: 2
Views: 2653

Hello :) In order to get the language files, send a mail using the "Contact" webpage : http://mod.diablo1.eu.org/contact/ Compile the various fields : "Name" is YOUR name or forum ID, as you prefer "Email" is YOUR email address "Subject" and "Message"...
by Ogodei
20 Jan, 2015 14:01
Forum: Codename: Belzebub
Topic: Ideas about a music mod
Replies: 6
Views: 5949

mhhh, regarding Diablo II music, I think the only way to make its music louder would be to directly edit the .wav files stored in D2music.mpq As for the in-game playlist in Belzebub, it doesn't force you to use it, if (imagining that the devs would accept my idea) you could use the default mode and ...
by Ogodei
20 Jan, 2015 11:44
Forum: Codename: Belzebub
Topic: Where are skills, names and NPC functions strings located?
Replies: 0
Views: 10077

Where are skills, names and NPC functions strings located?

Hello guys! I'm working on the Italian language pack for Belzebub, but I've been able to find only the speech lines regarding monsters, quests and dungeon books. I couldn't find the strings related to skill names , skill descriptions, item names, item properties , NPC Functions (e.g. Repair Items or...
by Ogodei
20 Jan, 2015 11:37
Forum: Codename: Belzebub
Topic: Ideas about a music mod
Replies: 6
Views: 5949

I agree. A cool mod such as Belzebub should have a customizable soundtrack. Here is my idea :


Image
by Ogodei
25 Dec, 2014 8:33
Forum: Offtopic
Topic: Merry Christmas and a happy New Year!
Replies: 2
Views: 3443

Merry Christmas and a happy New Year!

Hello guys! Merry Christmas, ho ho ho!!! May these festivities bring you joy and happiness :)
by Ogodei
15 Dec, 2014 9:17
Forum: Codename: Belzebub
Topic: Effects of wielding Shadowfang?
Replies: 4
Views: 5871

Hello, I also tried to use Shadowfang, but no negative effect has been applied to my character. What exactly you're talking about?
by Ogodei
15 Dec, 2014 9:16
Forum: Codename: Belzebub
Topic: Fungal Tome/Adria
Replies: 2
Views: 3368

It works to me. Try making a backup of your character and then reinstall the Belzebub Mod
by Ogodei
15 Dec, 2014 9:16
Forum: Codename: Belzebub
Topic: What is behemoth
Replies: 3
Views: 5108

Yes they have a huge armor aswell. Try to compare the same boss (for example, Blackjade or Red Vex) in its behemoth and non-behemoth form using a Necromancer. You'll notice that your Skeletons won't hit it so often, and, when a hit succedes, it just do 10-15 damage [I'm talking about Torment mode, t...
by Ogodei
14 Dec, 2014 9:01
Forum: Codename: Belzebub
Topic: This mod is good but way too easy
Replies: 12
Views: 18414

Mhhh, I disagree with the ones who say that Belzebub is easy and that in The Hell the Mage is the worst class. Belzebub might be "easy" in normal difficulty, but your first problem, if you're not cheating or moving already obtained strong equipment to your mini-char, will be defeating Diab...
by Ogodei
14 Dec, 2014 8:51
Forum: Codename: Belzebub
Topic: Character guides & hints
Replies: 73
Views: 194732

Hey, which class are you playing? I play with Necromancer and Sorceror, and, to fight against the Smith, I use the following tactics : A) With Sorceror, I just use Golem as a tank, Teleport and a spell which can damage him (if you're playing at normal / nightmare difficulty, Lightning should be ok t...