Search found 68 matches
- 03 Mar, 2018 0:45
- Forum: Codename: Tchernobog alpha
- Topic: Crafted an interesting staff
- Replies: 6
- Views: 6667
- 19 Dec, 2017 16:48
- Forum: Codename: Tchernobog alpha
- Topic: Few questions
- Replies: 2
- Views: 4584
- 02 Jul, 2017 23:28
- Forum: Codename: Tchernobog alpha
- Topic: BugTracker
- Replies: 19
- Views: 61560
- 15 Jan, 2017 18:31
- Forum: Codename: Tchernobog alpha
- Topic: Mod release 0.1.0 test
- Replies: 64
- Views: 325583
@BrightLord The current state of the Tchernobog and your originally planned version are both interesting, either goes for me :lol: . Btw, there is no need to apologize for something like that, everybody has different amount of free time and everybody should know what an alpha version means = experim...
- 08 Jan, 2017 20:22
- Forum: Codename: Tchernobog alpha
- Topic: Mod release 0.1.0 test
- Replies: 64
- Views: 325583
Download site doesn't open, I reuploaded to here.
- 08 Jan, 2017 2:14
- Forum: Codename: Tchernobog alpha
- Topic: Anyone wanna play tunngle - Anokic-Diablo-Tchernobog is back
- Replies: 10
- Views: 13834
- 07 Jan, 2017 15:18
- Forum: Codename: Tchernobog alpha
- Topic: Mod release 0.1.0 test
- Replies: 64
- Views: 325583
- 01 Jan, 2017 12:22
- Forum: Codename: Tchernobog alpha
- Topic: Mod release 0.1.0 test
- Replies: 64
- Views: 325583
- 30 Dec, 2016 15:19
- Forum: Codename: Tchernobog alpha
- Topic: Mod release 0.1.0 test
- Replies: 64
- Views: 325583
Greetings Brightlord! Yesterday I was in my childhood village doing some visitings etc and no net, so couldn't see this. Thank you very much for your hard work! I will delete my every characters and items and start a total new now! (so that older version characters ad stuff doesn't affect this "...
- 22 Dec, 2016 16:15
- Forum: Codename: Tchernobog alpha
- Topic: Playble yet? :P
- Replies: 4
- Views: 5375
- 21 Dec, 2016 9:51
- Forum: Codename: Tchernobog alpha
- Topic: Playble yet? :P
- Replies: 4
- Views: 5375
This mod is still in alpha version (no quests; bugs; needs balances) but it's playable since 0.091 (that's when I started) for multiplayer fun. When someone joins your game or you join others you are automatically in party and can set hostile against player(s) or back to friendly mode (actually I do...
- 19 Dec, 2016 16:07
- Forum: Offtopic
- Topic: How often do you backup and where do you keep...
- Replies: 1
- Views: 11464
- 03 Dec, 2016 15:18
- Forum: Codename: Tchernobog alpha
- Topic: Tchernobog mod continues
- Replies: 33
- Views: 143545
Cool! Way to go! But please don't overstrain yourself, take it easy!!! When 0.1.0 is out, with that much bugs fixed I will start everything from anew again, delete the older characters and items and will report again if I notice things. Also, I don't know how long it's been but very great job on upd...
- 28 Nov, 2016 22:36
- Forum: Codename: Tchernobog alpha
- Topic: i have a question
- Replies: 2
- Views: 3121
- 22 Nov, 2016 8:34
- Forum: Codename: Tchernobog alpha
- Topic: Tchernobog mod continues
- Replies: 33
- Views: 143545
In my opinion if implementing the quests (and other features) does not mess up the already done bugfixes then they can wait. If it generates new bugs (other than the fixed ones) then it does not matter when you implement them. Sorry I don't know, I am not a programmer, maybe what I wrote is a bullsh...