Search found 10 matches
- 08 Jan, 2015 23:35
- Forum: Codename: Belzebub
- Topic: Rathma
- Replies: 14
- Views: 14068
- 08 Jan, 2015 1:24
- Forum: Codename: Belzebub
- Topic: Rathma
- Replies: 14
- Views: 14068
luckily google translate supports polish.... if someone chooses to download items from a shared stash, it is because they enjoy the advantage of easier gameplay, versus the challenge of finding the items themselves. Depending on the person it may enhance or detract from their experience with the mod...
- 07 Jan, 2015 20:50
- Forum: Codename: Belzebub
- Topic: Rathma
- Replies: 14
- Views: 14068
why has PM been disabled on this forum? admin?
anyway, I think this is the same file... hopefully it stays this time, I can't seem to find a reliable free host
http://s000.tinyupload.com/index.php?fi ... 1605953921
anyway, I think this is the same file... hopefully it stays this time, I can't seem to find a reliable free host
http://s000.tinyupload.com/index.php?fi ... 1605953921
- 21 Dec, 2014 4:53
- Forum: Codename: Belzebub
- Topic: sooooo happy that i found this but (error)
- Replies: 9
- Views: 8221
use the waypoints every two dungeon levels you'll find (eventually) a circle on the ground that looks like the one northwest of ogden's house. activate it by simply stepping on it and then your character will be able to translocate between any two instantly, in any game... it can sometimes be hard t...
- 21 Dec, 2014 2:13
- Forum: Codename: Belzebub
- Topic: Crafting issues?
- Replies: 5
- Views: 5312
we'll need a little more information to help you with this. can you take a screenshot of your crafting interface and post it here? the only thing I can think of right off is, make sure the 'base item' is in the left 6 squares, and the other ingredients are to the right. crashing; a few people have r...
- 21 Dec, 2014 1:39
- Forum: Codename: Belzebub
- Topic: sooooo happy that i found this but (error)
- Replies: 9
- Views: 8221
have you ever played diablo 2? or diablo 1 on bnet? this mod works the same way... your character/item data is saved, but the 'world' is not. Every time you play it re-generates all the dungeons and you start in town. the purpose of this (i guess) is so that when the multiplayer mode is complete, ch...
- 22 Oct, 2014 0:55
- Forum: Codename: Belzebub
- Topic: Why is that spell lvl limit there?
- Replies: 4
- Views: 6332
The cap of 15 is there because that's what it was in the original D1. Why it hasn't been removed, I don't know, dev. will have to answer that... it's coded to allow spells up to level 127 (HDx7F) The way most spell damage scales with level and magic is already coded to be a (slight) exponential incr...
- 02 Oct, 2014 2:10
- Forum: Codename: Belzebub
- Topic: Rathma
- Replies: 14
- Views: 14068
Nie mówię po polsku, ale myślę, że rozumiem!
http://www.fileswap.com/dl/oXMh4RF1DT/
^ that link is to a copy of my shared stash, there is a rathma's crown or two inside
make sure to back up yours first of course
http://www.fileswap.com/dl/oXMh4RF1DT/
^ that link is to a copy of my shared stash, there is a rathma's crown or two inside
make sure to back up yours first of course
- 16 Sep, 2014 2:34
- Forum: Codename: Belzebub
- Topic: where does silver oil come from?
- Replies: 6
- Views: 5414
thank you! i see that question has been answered already; apologies for creating a separate topic. here is one I cannot find: are there specific item types or qualities that yield alchemist's boxes, versus arcane tokens / symbols of power? is there some way to transmute up to alchemist's box? becaus...
- 14 Sep, 2014 21:26
- Forum: Codename: Belzebub
- Topic: where does silver oil come from?
- Replies: 6
- Views: 5414
where does silver oil come from?
I've been playing this for a few weeks now and all i've gotten from salvaging is azure (magic), crimson (rare), and golden (unique/set) oils. But radiant/sparkling armors want something called 'silver oil'. Where do I find this?
awesome job to everyone involved in creation btw
awesome job to everyone involved in creation btw