Search found 4 matches

by Empyrean
03 May, 2015 7:10
Forum: Codename: Tchernobog alpha
Topic: Tchernobog v0.091 dev
Replies: 7
Views: 7327

I was really excited to see this, thank you!
by Empyrean
14 Mar, 2015 0:37
Forum: Codename: Belzebub
Topic: Rogue (ranged)
Replies: 2
Views: 3087

I feel like you answered your own question. If you're dying, put on survival gear. Vitality/Armor/Resists/Max resists/Life leach etc.
Whatever it takes.
by Empyrean
28 Aug, 2014 1:17
Forum: Codename: Belzebub
Topic: Infravision
Replies: 4
Views: 6150

hellnecrotom wrote:They should just add it as a very high level spell with a cooldown to balance it. It would rock :)
Agreed. It would be cool to see this as an affix on a unique too.
by Empyrean
02 Aug, 2014 21:06
Forum: Codename: Belzebub
Topic: Feedback on multiplayer
Replies: 3
Views: 6725

a) How should experience gained be shared among players? (friendly, range, level differences, killing blow etc) b) Same as in "a" for quest progress and rewards a) Shared in party, on same dungeon level in some proximity to each other. Character level difference needs to be adresses if yo...