Search found 5 matches

by Britnoth
13 Jan, 2018 20:03
Forum: Codename: Belzebub
Topic: Attack speed vs Attack time
Replies: 11
Views: 9008

I just did a quick test, +100% speed does halve the attack time. Seems to be capped as 226% attack speed was no faster.

Also the intervals seem to be based on class, not the weapon. Very strange.

Makes attack speed rather weak unless you reach very high levels.
by Britnoth
06 Dec, 2017 10:53
Forum: Codename: Belzebub
Topic: Attack speed vs Attack time
Replies: 11
Views: 9008

No, +30% speed is not the same as -30% time between attacks.

Otherwise +100% speed would result in zero time between attacks.

0.640s at +30% speed is 640/1.3 = 0.492s
by Britnoth
28 Apr, 2017 16:20
Forum: Codename: Belzebub
Topic: suggestion - alternative potion mechanics
Replies: 4
Views: 9364

This would make glass cannon builds and classes unplayable. How is that a bad thing. :P If you want instant healing, you still have healing scroll and the heal spell. The combination of instant cast with instant heal or instant full mana on an item that can be purchased in bulk was always pretty br...
by Britnoth
28 Feb, 2017 11:49
Forum: Codename: Tchernobog alpha
Topic: Overall balance discussion
Replies: 2
Views: 3579

I simply canot dish out as much damage on gear-dependant character to be able to handle Warlord of Blood with a clusterfuck of affixes on him. Had a similar experience upon reaching the nightmare level warlord of blood on a lvl 37 assassin. Even with pretty good gear. Haste + extra strong + cold en...
by Britnoth
09 May, 2014 20:44
Forum: Codename: Belzebub
Topic: Bugs and suggestions
Replies: 622
Views: 1305161

Hi guys, awesome mod. :D Thanks for bringing back my interest in this classic. A few things I spotted so far (on my assassin): 1. Diablo happily sat behind a pillar and remained stationary while I hid on the other side... letting me spam lightning wall on him. From 3 squares away. 2. The recipe for ...