Search found 42 matches

by Nomic
15 Dec, 2014 1:27
Forum: Codename: Belzebub
Topic: Difference between warrior and barbarian?
Replies: 4
Views: 8200

In the current publicly available build you are basically correct in saying that there is little difference between a barbarian and a warrior. Their skills and playstyles are very similar though I believe the original intent was for barbarians to use slow 2-Handed weapons while warriors stick with t...
by Nomic
14 Dec, 2014 0:40
Forum: Codename: Belzebub
Topic: Idea about nerfing the mage
Replies: 3
Views: 7525

Possessed mob types (Similiar to Champion, Berzerker, Fanatic -- The "orange" ones) destroy mana the same as in D2...these already exist in Belzebub and yes they can be quite troublesome.
by Nomic
14 Dec, 2014 0:36
Forum: Codename: Belzebub
Topic: This mod is good but way too easy
Replies: 12
Views: 15129

Once you near the end of even nightmare difficulty the difficulty ramps up exponentially...but its a "big numbers" kind of difficulty that, I think, Brightlord has mentioned wanting to sort out. You'll find very quickly quad-immune monsters and have to resort to golem and waiting on your -...
by Nomic
01 Dec, 2014 8:58
Forum: Codename: Belzebub
Topic: Bugs and suggestions
Replies: 622
Views: 1314456

About those game crashes that are happening and no one knows the reason: I noticed that every time I'm on torment, dlvl 16, mp10 and one of the monsters are those Pit Lords (the green balrog) the game always chashes at some point. I don't think it's a coincidence this time. Has anyone noticed somet...
by Nomic
13 Nov, 2014 22:54
Forum: Codename: Belzebub
Topic: About Belzebub and Tchernobog
Replies: 1
Views: 6055

About Belzebub and Tchernobog

From my understanding, development has shifted from this Belzebub beta to the new (multiplayer)project named Tchernobog. Does this mean that we shouldnt expect to see any of the new updates or features released for testing with Belzebub? I am mostly interesting in playing with the new Barbarian but ...
by Nomic
13 Sep, 2014 1:44
Forum: Codename: Belzebub
Topic: Bugs and suggestions
Replies: 622
Views: 1314456

In regards to the unused HUD space, would it be possible to implement some sort of Action Bar system for this space? I had a few different ideas for how this could work, but the basic idea would be to allow the player to slot something like 4-6 spells to the area. Each slot would be assigned a hotke...
by Nomic
05 Sep, 2014 18:03
Forum: Codename: Belzebub
Topic: Barbarian pvp problem.
Replies: 27
Views: 35624

That whirlwind looks really awesome, can't wait to try it out. I just have one question bout it though. Does it allow you to clip through monsters like other whirlwinds in Diablo games? With the game being so rigid in its tile system I can see problems with letting players clip into large groups of ...
by Nomic
04 Sep, 2014 7:45
Forum: Codename: Belzebub
Topic: Game crash
Replies: 5
Views: 7231

is it only when you try to melee things? Perhaps the data containing those animations was corrupted. Have you tried re-copying the diabdat.mpq into the installation folder?
by Nomic
16 Aug, 2014 18:16
Forum: Codename: Belzebub
Topic: Bugs and suggestions
Replies: 622
Views: 1314456

On the subject of diversity, I think that the "Ignore target's defense" affix on weapons is another of those must have ones the same as "cannot be frozen" on armor.
Theres no way to beat a weapon with Ignore target defense with a weapon that does not.
by Nomic
16 Aug, 2014 2:49
Forum: Codename: Belzebub
Topic: Please give me advice on my warrior
Replies: 14
Views: 22860

Hell Diablo was a huge brick wall for me too on my warrior. It's largely a DPS race until you get him to about half HP when all of the adds despawn and the walls disappear then it is much much easier to finish him off. If you are noticing he has affixes like Haste, Behemoth, etc. then you have taken...
by Nomic
13 Aug, 2014 6:31
Forum: Codename: Belzebub
Topic: %chance to cast "x" when struck and "y"
Replies: 10
Views: 10485

%chance to cast "x" when struck and "y"

In the current state, these kinds of affixes seem like more of a pest (or in some cases a death sentence) than beneficial. I started to get annoyed with this when I started wearing the armor "stoneskin" which has great defense and resistances and the very important cannot be frozen affix. ...
by Nomic
12 Aug, 2014 1:18
Forum: Codename: Belzebub
Topic: HELP - My barbarian
Replies: 7
Views: 9705

Are you putting the amulet in the right spot? The base item goes in the other half of the window, not with the reagents.
by Nomic
09 Aug, 2014 7:47
Forum: Codename: Belzebub
Topic: Update compatibility
Replies: 2
Views: 4642

I cant speak for Brightlord (The developer) or what the future holds, but thus far saves have been compatible between versions.
by Nomic
31 Jul, 2014 4:05
Forum: Codename: Belzebub
Topic: Gamar
Replies: 5
Views: 7061

I find it works best to fill your inventory (and belt) with potions, open the room and back yourself into one of the little corners that the wall makes. I use cleave on left mouse and just hack away at him, making sure to have teleport ready in case I need to zip out and refill the belt. If you can,...
by Nomic
31 Jul, 2014 3:52
Forum: Codename: Belzebub
Topic: Feedback on multiplayer
Replies: 3
Views: 5884

Hi Brightlord Here's my two cents: a) How should experience gained be shared among players? (friendly, range, level differences, killing blow etc) This would depend on if you plan on implementing "parties" like in D2...If you were to implement player parties then I believe exp should be sp...