Search found 17 matches

by Elle
02 Jun, 2014 9:19
Forum: Codename: Belzebub
Topic: Mercenaries
Replies: 28
Views: 25813

Another post which says "Please make Diablo 1 into Diablo 2".
by Elle
07 May, 2014 20:01
Forum: Codename: Belzebub
Topic: Some exploits
Replies: 17
Views: 25434

BrightLord, you are correct in way. People always find a way around certain rules, that's why I point them out. One thing that pops in my mind in order to avoid most of the stuff is if the game makes only 1 file for all characters and trade stash. Dunno if it is possible, but this way it will elimi...
by Elle
27 Apr, 2014 21:18
Forum: Codename: Belzebub
Topic: Crafting and gambling questions from a new player
Replies: 12
Views: 12943

I think gambling SHOULD scale with level, it is prohibitively expensive at early levels, and keeps it up as item quality increases. Then at higher levels you gamble an item for 2000 gold that ends up being worth 5000 half the time. This feature is partly drawn from D2, in which the gambled equipmen...
by Elle
27 Apr, 2014 20:58
Forum: Codename: Belzebub
Topic: Heal Other and Mind Mace
Replies: 12
Views: 9399

1.) sorcerers dont really have sources of physical damage, AND quad immunities are horrendous. 2.) Fire and lightning have amazing damaging skills, fireball, chain lightning, and the two walls. And the guardian. But ice and magic elements do not have such an equavilent. 3.) If you decide to change ...
by Elle
27 Apr, 2014 14:01
Forum: Codename: Belzebub
Topic: Suggestion: Export item and monster data to text files
Replies: 30
Views: 27145

Agreed with this, but I've read somewhere that the dev is only doing this for fun, so I dont hope too much that it will be open to the community. This Belzebub mod would be flooded with D2 conversions, boosts to drops, and boosts to spells. I agree that the current spells are imbalanced, but I have...
by Elle
27 Apr, 2014 13:47
Forum: Codename: Belzebub
Topic: resolution issue
Replies: 4
Views: 4991

It does say that there are some experimental supports implemented. I welcome this because I run on integrated Intel HD4000. My computer would freeze (entirely, only solved by reset) whenever I minimised the 1.033 window, now I'm afraid to try... ...on the plus side, the dev seems to care for compat...
by Elle
27 Apr, 2014 13:42
Forum: Codename: Belzebub
Topic: Heal Other and Mind Mace
Replies: 12
Views: 9399

I agree with this. Physical classes have SOME sources of elemental damage, but sorcerers dont really have sources of physical damage, AND quad immunities are horrendous. It's not only that. Fire and lightning have amazing damaging skills, fireball, chain lightning, and the two walls. And the guardi...
by Elle
27 Apr, 2014 9:17
Forum: Codename: Belzebub
Topic: Crafting and gambling questions from a new player
Replies: 12
Views: 12943

1. Apparently what determiens the results is the level of the recipe; you probably have the ones that require levels 15-20 and I didnt find them worthwile. The barbarian recipes in particular are not very interesting because they give very small damage bonuses and also strength, which is simply not ...
by Elle
17 Apr, 2014 3:18
Forum: Codename: Belzebub
Topic: Interface recolor
Replies: 8
Views: 6298

I somehow can see appeal in recolors as such, and especially as Wingard chose to leave the devil and the angel statues grey - providing variety. However, these should not be enforced by default... However! I remind that the MPQ archives are easily openable with one of 2-3 MPQ viewers findable onlin...
by Elle
16 Apr, 2014 15:53
Forum: Codename: Belzebub
Topic: lol..
Replies: 17
Views: 12292

Re: lol..

Look at the name of the Succubus. Lol. So funny. Nevermind that, look at the succubus herself! https://dl.dropboxusercontent.com/s/f0qv6d2ykwove5i/Succubus1.gif I think that these are just about THE most well-endowed girls in videogames, in addition to prancing around entirely topless everywhere (a...
by Elle
13 Apr, 2014 23:01
Forum: Codename: Belzebub
Topic: Version b1.033 - bugs and suggestions
Replies: 108
Views: 117728

Yay or nay? This is how Diablo 2 worked. It was a pretty neat feature because it fit items pretty neatly where they would create the least clutter. For example if a neat 2x2 spot is found, a helm would be placed there when picked up. Additionally, I like how in the last schreenshot the potions go a...
by Elle
13 Apr, 2014 22:46
Forum: Codename: Belzebub
Topic: esay way to kill diablo with Worrior
Replies: 39
Views: 29048

Well then you don't have max res. Anyway, considering how tough some bosses on the way are, it's no surprise to me you can't beat Diablo with these stats. Heck, bellow are my Warrior's stats, and I don't feel up to the task either with these Tell what's in your inventory too? I have a warrior, who ...
by Elle
13 Apr, 2014 18:34
Forum: Codename: Belzebub
Topic: Use dark box or remove it
Replies: 10
Views: 8241

I'm not really sure how MUCH the exe has been altered […] I think they made a whole new one instead of altering the original. So they should be able to do pretty much anything as long as it's actually possible to program it. Awesome! In fact, beyond awesome! It means that possibilities ar...
by Elle
13 Apr, 2014 18:29
Forum: Codename: Belzebub
Topic: Version b1.033 - bugs and suggestions
Replies: 108
Views: 117728

- let the Unsummon skill work on Firewall and Lightning wall I agree, there should be some of way stopping firewall. Maybe a player could be immune to his/her own spells? The same for friends with PVP disabled. I dont think that the game knows what a firewalls is, once it's placed. I think that it ...
by Elle
13 Apr, 2014 2:27
Forum: Codename: Belzebub
Topic: Version b1.033 - bugs and suggestions
Replies: 108
Views: 117728

Oh umm... I kinda forgot to add this one, but maybe it's better that it goes separately. This one's item and crafting related. Could we be allowed to see an item's ilvl and qlvl in the plain sight, right under the item's name, in two lines or on one line together? I remember from somewhere that it'...