Search found 33 matches
- 13 Apr, 2014 13:46
- Forum: Codename: Belzebub
- Topic: Typos and other text issues
- Replies: 23
- Views: 14860
- 13 Apr, 2014 13:43
- Forum: Codename: Belzebub
- Topic: Version b1.033 - bugs and suggestions
- Replies: 108
- Views: 147405
- 12 Apr, 2014 11:40
- Forum: Codename: Belzebub
- Topic: Classes - the biggest problem of Diablo 1
- Replies: 21
- Views: 26757
This is just hobby programming project. There is 0$ involved. Its goal is not to ship product as fast as possible but having fun while working on it. Whole thing being playable is very cool but still a side effect :P Nicely put. EDIT: But don't forget you struck gold with this project and made a lo...
- 12 Apr, 2014 11:01
- Forum: Codename: Belzebub
- Topic: Version b1.033 - bugs and suggestions
- Replies: 108
- Views: 147405
- 12 Apr, 2014 10:57
- Forum: Codename: Belzebub
- Topic: Classes - the biggest problem of Diablo 1
- Replies: 21
- Views: 26757
There's one more thing I would like to clarify. Is Belzebub more of a restoration project or is it a mod? Because to me it seems that devs are trying to modernize the UI of the game and are restoring the removed content while staying true to the original. Just to make it fresh to modern players. Tha...
- 10 Apr, 2014 14:05
- Forum: Codename: Belzebub
- Topic: Version b1.033 - bugs and suggestions
- Replies: 108
- Views: 147405
- 10 Apr, 2014 14:02
- Forum: Codename: Belzebub
- Topic: Class Skills
- Replies: 4
- Views: 5159
I like the idea. Maybe there could be three columns - two active skills and one passive. At the specific moment, when you level up, you would get one skill point and it would be up to you where would you like to specialize. I made a thread where I shared my thoughts about D1 classes and how they cou...
- 10 Apr, 2014 11:42
- Forum: Codename: Belzebub
- Topic: Version b1.033 - bugs and suggestions
- Replies: 108
- Views: 147405
- 10 Apr, 2014 9:18
- Forum: Codename: Belzebub
- Topic: Classes - the biggest problem of Diablo 1
- Replies: 21
- Views: 26757
- 10 Apr, 2014 8:42
- Forum: Codename: Belzebub
- Topic: Classes - the biggest problem of Diablo 1
- Replies: 21
- Views: 26757
All in all: Those ideas try to FORCIBLY fix things that are not broken. What is more, they propose the worst kind of way of doing it: simplification and homogenization. So once again I will say: terrible idea. I want the original classes be expanded, to be deeper. How's that a simplification? But e...
- 09 Apr, 2014 23:19
- Forum: Codename: Belzebub
- Topic: Version b1.033 - bugs and suggestions
- Replies: 108
- Views: 147405
Bugs: 1. In the Secret Tunnel entrance area, there are steps that lead down even though they should lead up. http://s10.postimg.org/swbau3qid/SCREEN20144100284.jpg 2. With Griswold's Edge and it's knockback effect, when you hit a Guardian, it is mysteriously pushed forward and then knocked back. It...
- 09 Apr, 2014 20:37
- Forum: Codename: Belzebub
- Topic: Classes - the biggest problem of Diablo 1
- Replies: 21
- Views: 26757
OR... Remove all classes. Wow, that's too drastic even for me :D. Adding new features to D1? -Cool, I like that. Stashes, Waypoints, new classes, Set items - those are fine, they work in D1 and compliment the gameplay while preserving the classical feel. Changing core features of D1 to those of D2?...
- 09 Apr, 2014 19:12
- Forum: Codename: Belzebub
- Topic: Classes - the biggest problem of Diablo 1
- Replies: 21
- Views: 26757
I just know that the devs made plenty wrong with D1 and fixed those thing in the sequel. I remember that it bugged me even when I played the game for the first time thirteen or fourteen years ago. It's weird when a warrior is throwing fireballs at his enemies. I disagree. Magic in D1 is not entirel...
- 09 Apr, 2014 17:27
- Forum: Codename: Belzebub
- Topic: Classes - the biggest problem of Diablo 1
- Replies: 21
- Views: 26757
I just know that the devs made plenty wrong with D1 and fixed those thing in the sequel. I remember that it bugged me even when I played the game for the first time thirteen or fourteen years ago. It's weird when a warrior is throwing fireballs at his enemies. But keep in mind that it's just an idea...
- 09 Apr, 2014 17:23
- Forum: Codename: Belzebub
- Topic: Version b1.033 - bugs and suggestions
- Replies: 108
- Views: 147405
Sorcerer is a Vizjerei who came to town after the trouble started, and he is here just for ancient tomes. He doesn't live in Tristram. Rogue is a sister from Sightless Eye monastery and came here to check out whats going on. She doesn't live in Tristram either. Warrior name is Aiden, he just came f...