Brightlord at one point wanted to trust someone with the repo for MIT. I can't find it anywhere.
Any chance we can get the source for Chochlik/Bezlebub/Tchernobog?
Search found 34 matches
- 22 Mar, 2019 7:54
- Forum: Codename: Tchernobog alpha
- Topic: Tchernobog Source Code
- Replies: 1
- Views: 3758
- 29 Dec, 2016 23:08
- Forum: Codename: Tchernobog alpha
- Topic: Mod release 0.1.0 test
- Replies: 64
- Views: 329479
- 07 Dec, 2016 20:26
- Forum: Codename: Tchernobog alpha
- Topic: Tchernobog mod continues
- Replies: 33
- Views: 145365
- 17 Sep, 2016 3:19
- Forum: Codename: Tchernobog alpha
- Topic: Tchernobog source release under MIT
- Replies: 8
- Views: 12436
- 13 Sep, 2016 2:35
- Forum: Codename: Tchernobog alpha
- Topic: Tchernobog source release under MIT
- Replies: 8
- Views: 12436
- 07 Sep, 2015 1:51
- Forum: Codename: Tchernobog alpha
- Topic: Capabilities of the engine
- Replies: 14
- Views: 25447
- 06 Sep, 2015 17:52
- Forum: Codename: Tchernobog alpha
- Topic: Capabilities of the engine
- Replies: 14
- Views: 25447
- 06 Sep, 2015 2:51
- Forum: Codename: Tchernobog alpha
- Topic: Capabilities of the engine
- Replies: 14
- Views: 25447
- 06 Sep, 2015 1:00
- Forum: Codename: Tchernobog alpha
- Topic: Capabilities of the engine
- Replies: 14
- Views: 25447
Capabilities of the engine
Hello friends, Love Tchernobog. It's excellent, simply delightful. I've been playing Tchernobog and I can see that quests and events aren't completed yet, so I was wondering - do they have to be programmed manually, each event and every quest? If so, that makes for possibilities like custom quests, ...
- 18 Feb, 2015 6:53
- Forum: Codename: Belzebub
- Topic: Backwards compatibility of saved game in future versions?
- Replies: 8
- Views: 10874
- 09 Feb, 2015 12:19
- Forum: Codename: Belzebub
- Topic: Backwards compatibility of saved game in future versions?
- Replies: 8
- Views: 10874
Before it was called Belzebub it was called Chochlik. Saves and stash did not carry over. And again between different versions of Belzebub. I'm not saying its a for sure thing, I just wouldn't guarantee save transfers nor be sad or upset if you have to start again.. Play the game for what it is now ...
- 08 Feb, 2015 20:52
- Forum: Codename: Belzebub
- Topic: Backwards compatibility of saved game in future versions?
- Replies: 8
- Views: 10874
- 27 Jan, 2015 22:42
- Forum: Codename: Belzebub
- Topic: Diablo 1 HD Multiplayer
- Replies: 7
- Views: 11353
This is the last I've heard from dungeongenerator: http://khanduras.net/forums/mod-making- ... ge-5/#p652
- 21 Nov, 2014 22:21
- Forum: Codename: Belzebub
- Topic: Russian Vodka Lets-Play!!
- Replies: 5
- Views: 7658
- 09 Oct, 2014 12:38
- Forum: Codename: Belzebub
- Topic: When Chernobog gets MP
- Replies: 3
- Views: 4799
When Chernobog gets MP
Will the MP characters be stored on the server on locally on the client side?