Search found 13 matches

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23 Jan, 2021 9:55
Forum: Codename: Tchernobog alpha
Topic: Dev kit / source code?
Replies: 1
Views: 6244

Dev kit / source code?

Any good source to read up on how Belzebub and/or Tchernobog had been developed, what kits had been used, have been adjusted, etc. what source code might be available?
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23 Jan, 2021 9:40
Forum: Codename: Belzebub
Topic: dev kit or source code
Replies: 4
Views: 11195

dev kit or source code

Any chance the modding tools / dev kit used for Belzebub are still around and somehow available? I would love to try and see what can be done with Belzebub since I think it was never really finished/balanced for endgame, i.e. shield usage, toHit, armor rating, max phys res, resistanc breaking, some ...
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23 Jan, 2021 9:33
Forum: Codename: Belzebub
Topic: Golem, how to destroy it.
Replies: 7
Views: 6955

Re: Golem, how to destroy it.

Hehe, yeah, I have done my fair share of 20 min kills, just because I could not stand to let the sucker "win" by letting him live :D Eventually I learned to grudgingly prioritize. Later Cave levels and some of the Hell levels are a lot of fun if you manage to pull the whole map by tele and...
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23 Jan, 2021 9:19
Forum: Codename: Belzebub
Topic: is there a formula to salvaging?
Replies: 2
Views: 5869

Re: is there a formula to salvaging?

If I remember correctly: silver oil - only from crafted items - need some for some of the all res or lightning res crafts azure oil - only from magic/blue items - you need lots of these to roll the dice on any of your crafts a lot crimson oil - only from rare/yellow items - need some, but not that m...
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31 Dec, 2020 12:38
Forum: Codename: Belzebub
Topic: Golem, how to destroy it.
Replies: 7
Views: 6955

Re: Golem, how to destroy it.

Try Barb and train your inner Buddha! :D Soc already, uhm, sometimes, uh, poses "interesting challenges", but try melee for eternal meditative bliss! :D Melee in general with heavy gear dependence, getting frozen being a death sentence, shields being a death sentence with specific mob grou...
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30 Dec, 2020 13:36
Forum: Codename: Belzebub
Topic: what is qlvl ?
Replies: 3
Views: 7347

Re: what is qlvl ?

I second Zylphias,
never found anything above lvl 43 or around that on LT chests.

In general, the only lvl 50 stuff I found started dropping from caves mobs on. Like, every eternity maybe a drop ;p
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30 Dec, 2020 13:33
Forum: Codename: Belzebub
Topic: Golem, how to destroy it.
Replies: 7
Views: 6955

Re: Golem, how to destroy it.

Na, s alright, have fun with the game. Just be warned, it is haaaaard ;p
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30 Dec, 2020 13:32
Forum: Codename: Belzebub
Topic: $player x - monster power
Replies: 7
Views: 8269

Re: $player x - monster power

$player 4

singular, no s after player ;p
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29 Dec, 2020 14:08
Forum: Codename: Belzebub
Topic: Golem, how to destroy it.
Replies: 7
Views: 6955

Re: Golem, how to destroy it.

You have an unsummon skill in your tab.
Right next to your recharge staff (if you are a mage).
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29 Dec, 2020 14:06
Forum: Codename: Belzebub
Topic: $player x - monster power
Replies: 7
Views: 8269

Re: $player x - monster power

So I did some tests, mob hp and xp are fairly easy: player1: 150% hp, 125% xp player2: 200% hp, 150% xp player 3: 250% hp, 175% xp ... and so on: each +player gives +50% hp and 25%xp of player 0, additive For drops though, I can say I have seen absolutely no difference in amount of drops or item lev...
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28 Dec, 2020 14:11
Forum: Codename: Belzebub
Topic: $player x - monster power
Replies: 7
Views: 8269

Re: $player x - monster power

Was afraid of that. ^^

Alright, any experiences to benefit from though?
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28 Dec, 2020 0:08
Forum: Codename: Belzebub
Topic: $player x - monster power
Replies: 7
Views: 8269

$player x - monster power

So how does this affect the game exactly? Item levels? mf?
Is there a chart anywhere?
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27 Dec, 2020 22:39
Forum: Codename: Belzebub
Topic: Sorceror on Torment
Replies: 4
Views: 8190

Re: Sorceror on Torment

In my experience so far (soc lvl 55), every mob has at least one immunity type that can be broken without elemental drain. Unfortunately those can be different from game to game, but there are some probabilities. For Terror Domain for the knights and the necros, that is usally fire, sometimes lightn...