Search found 9 matches

by the bunker
21 Aug, 2017 21:28
Forum: Codename: Belzebub
Topic: mod without quests
Replies: 15
Views: 17993

Thanks Sneeper understands what I have been trying to say. I dont know why people are turning this into some sort of conflict, I am not in any way devaluing the mod or your right to enjoy it, I simply prefer to play another way and all I am asking it - lets say for purely educational purposes - is t...
by the bunker
21 Aug, 2017 0:25
Forum: Codename: Belzebub
Topic: mod without quests
Replies: 15
Views: 17993

Thanks for the unhelpful comment... Like I didn't think of that, still I would like to play the game without these quests because regardless of what Blizzard intended in 1996 there IS a second game and it DOES have these elements in the story so it makes no sense to kill the same monster twice in tw...
by the bunker
20 Aug, 2017 1:39
Forum: Codename: Belzebub
Topic: mod without quests
Replies: 15
Views: 17993

I know this mod is considered finished, but I would really appreciate it if someone could just instruct me how to disable at least the following quests: - Horazon's Sanctum - Andariel - Fleshdoom (and get rid of that annoying NPC associated with the quest) - Izual This would make this mod PERFECT fo...
by the bunker
15 Aug, 2017 21:52
Forum: Codename: Tchernobog alpha
Topic: Quests
Replies: 2
Views: 3724

Any chance we'll get the ability to turn certain quests off if we don't want them in the game?
by the bunker
14 Aug, 2017 17:17
Forum: Codename: Belzebub
Topic: mod without quests
Replies: 15
Views: 17993

Also just had a look at that forum, where exactly would I make a feature request?
by the bunker
14 Aug, 2017 17:16
Forum: Codename: Belzebub
Topic: mod without quests
Replies: 15
Views: 17993

Hey, thanks for the suggestion. I might do that, but I don't know much about modding do you think something like that would even be possible? You reckon it would be easy enough to turn this stuff off myself somehow? Are there any things like those monster editors etc that let you do this sort of thi...
by the bunker
13 Aug, 2017 6:31
Forum: Codename: Belzebub
Topic: mod without quests
Replies: 15
Views: 17993

Oh ok, I didn't know about maxing spell levels. Don't spell levels Max out by reading books? Or is it that now you don't get enough magic to max out some spell levels? I know this might make the game unbalanced but I really would like to take some of the quests out completely because they overlap wi...
by the bunker
12 Aug, 2017 12:05
Forum: Codename: Belzebub
Topic: mod without quests
Replies: 15
Views: 17993

Yea I could try Tchemobog, when you say the quests are not working there do you mean the newly added quests or all the quests from the commercial release of the game as well? Failing this is there ANYWAY to dig into the code of the mod and to just take the quests out?
by the bunker
11 Aug, 2017 22:15
Forum: Codename: Belzebub
Topic: mod without quests
Replies: 15
Views: 17993

mod without quests

I know this is a long shot, but is there anyway to play this mod without the new quests? I love all the new features of this mod but feel the quests break the continuity of the franchise too much and personally for me make playing it not enjoyable.