I have a level 47 sorcerer and I have a chromatic ire staff, what else should a highlevel sorcerer wear??
I have a 60 rogue and I know how to gear/itemize her, but I am not so sure about my sorc
Search found 106 matches
- 08 Feb, 2018 15:44
- Forum: Codename: Belzebub
- Topic: ENDgame Sorc Gear?
- Replies: 2
- Views: 5068
- 26 Jan, 2018 14:04
- Forum: Codename: Belzebub
- Topic: recent surge in Diablo/belzebub
- Replies: 2
- Views: 4000
recent surge in Diablo/belzebub
as of late there seems to be alot more d1 streaming on twitch, and most of it has actually been belzebub any% normal races with various classes, it is nice to see life in one of my favorite mods and to see people playing and enjoying it.
- 10 May, 2017 21:28
- Forum: Codename: Belzebub
- Topic: A few questions
- Replies: 2
- Views: 4195
1) different classes will have different base weapon speeds depending on there preferred weapons (i.e Rogues have higher attack speeds with bows than barbarians) 2) each type of armor will reduce a certain % of physical dmg. (for example heavy armor will have 75% resistance pretty sure armor class j...
- 09 Jan, 2017 6:15
- Forum: Codename: Belzebub
- Topic: Power of greyscull set
- Replies: 7
- Views: 9463
- 08 Jan, 2017 14:36
- Forum: Codename: Belzebub
- Topic: Power of greyscull set
- Replies: 7
- Views: 9463
Power of greyscull set
I just equipped this set on my barb as soon as he hit 42..and I must say this set was incredibly disappointing. it is honestly the most useless set in the game. I couldn't even mow down 3 monsters in Dlvl 13 hell. it was pretty sad and pathetic. problems with the set: -slow base attack speed -misses...
- 01 Jan, 2017 20:36
- Forum: Codename: Belzebub
- Topic: Monster physical resistance
- Replies: 1
- Views: 3943
Monster physical resistance
is there a base physical resistance % that monsters have on each diffculty?
like do they have a base % that is further modified by there armor values to calculate there total physical dmg reduction?
how is monster physical dmg resistance calculated?
like do they have a base % that is further modified by there armor values to calculate there total physical dmg reduction?
how is monster physical dmg resistance calculated?
- 11 Oct, 2016 0:24
- Forum: Codename: Belzebub
- Topic: Gem types (topaz, amethyst, etc.) : is there a pattern ?
- Replies: 6
- Views: 8716
- 11 Oct, 2016 0:22
- Forum: Codename: Belzebub
- Topic: General Questions Thread
- Replies: 76
- Views: 373108
In my experience..alot of the earlier sets are good for 10 lvl higher than the highest piece. once you get to sets like trangs, greyscull, mavina's, hawaiins, aldurs etc. they are as Dracian said, good for Clvl +5 of the highest lvl item Mavinas bow is kind of meh, it really needs ITD to be consider...
- 08 Oct, 2016 14:19
- Forum: Codename: Belzebub
- Topic: Killing Hell Diablo with Barbarian
- Replies: 3
- Views: 6044
so I just scrounged around my rogue and shared stash and I found all the items you have suggested. most of these items require level 40 to 41. so i guess I have to grind? with shaftstop I have 434 AC and -37 DFE and with stoneskin I have 637 AC. my resistances are easily all at max I have greyscull ...
- 07 Oct, 2016 21:24
- Forum: Codename: Belzebub
- Topic: Killing Hell Diablo with Barbarian
- Replies: 3
- Views: 6044
Killing Hell Diablo with Barbarian
Hey,I am struggling to get by doomlord gam'ar with my level 38 Barbarian I have breezed most of the way through hell until now with my super twinked out gear. I simply don't think I have enough DPS for gam'ar is there any weapon pre fang of cerebrus that will do enough damage so that I do not get ov...
- 13 Sep, 2016 14:02
- Forum: Codename: Belzebub
- Topic: Rogue gameplay discussion
- Replies: 60
- Views: 237629
- 26 Aug, 2016 14:49
- Forum: Codename: Belzebub
- Topic: Last level on normal mode question
- Replies: 4
- Views: 6494
- 26 Aug, 2016 14:48
- Forum: Codename: Belzebub
- Topic: Maximum magic and spell levels
- Replies: 16
- Views: 36178
so it is actually confirmed to be impossible to learn level 15 of certain spells? if an update was ever released, would adjusting the magic requirements for high level spell books be on the list of to do things so that you can actually learn all level 15 spells? If the magic requirements were adjust...
- 18 Aug, 2016 19:46
- Forum: Codename: Belzebub
- Topic: Necromancer in Torment $player X, question
- Replies: 14
- Views: 22296
- 06 Aug, 2016 3:36
- Forum: Codename: Belzebub
- Topic: Ding!
- Replies: 1
- Views: 3210