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What's holding back Multiplayer?
Posted: 21 Jul, 2016 2:44
by Hatwer
I've been loving this mod for the last few weeks. What was the technical challenge keeping it from being playable in multiplayer?
Maybe we could recruit a few devs to keep up the work?
Posted: 21 Jul, 2016 10:27
by EnkerZan
From what I gathered in other topics pertaining to this is that the game is no longer being worked on and may not resume development any time soon or at all.
Posted: 21 Jul, 2016 15:59
by Hatwer
That was my understanding as well, but that they had also released the source code so others could continue if they wanted?
Posted: 21 Jul, 2016 16:11
by DiabloHIMSELF
Posted: 21 Jul, 2016 17:20
by Hatwer
I'm not sure if they really need to add more to it, content-wise. It's a pretty complete game from that standpoint.
Maybe more monsters with different abilities to fight would be neat?
Multiplayer support would be the biggest thing that's missing I think.
Posted: 21 Jul, 2016 17:53
by DacianDraco
Game doesn't know what's happening between players, that's what can't be done, the communication.
Posted: 21 Jul, 2016 17:57
by DiabloHIMSELF
i meaned the multiplayer no the singlepayer....the single player is very nice.