Bugs and suggestions
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- Posts: 27
- Joined: 08 Aug, 2014 17:56
Just lost stuff on my necro.
Firs i played my necro, switching is Mf stuff for the magic stuff to learn sepell books.
then switching to my mage and i saw that the stach has not changed.
Back to my necro and saw the "illegal item detected message" and i lost my mf stuff that was is the stach that didn't change, and all of my magic stuff that were duplicate.
That time i saw that i was runing a second Diablo session. closed it and back to the first, my stach were back to the origin with my magic stuff, but i lost the Mf stuff on my necro definitly.
Maybe there could be a security to forbid to lauch multiple diablo.
Firs i played my necro, switching is Mf stuff for the magic stuff to learn sepell books.
then switching to my mage and i saw that the stach has not changed.
Back to my necro and saw the "illegal item detected message" and i lost my mf stuff that was is the stach that didn't change, and all of my magic stuff that were duplicate.
That time i saw that i was runing a second Diablo session. closed it and back to the first, my stach were back to the origin with my magic stuff, but i lost the Mf stuff on my necro definitly.
Maybe there could be a security to forbid to lauch multiple diablo.
It's possible to revive the priest after he dies during the Fleshdoom quest.
This can only be done if you haven't destroyed shadowfang at the hellforge yet.
What you do is get to the point where he dies then reload your charecter to reset the enemies. Find Fleshdoom again kill him again. When you try to pick up the new shadowfang that was dropped it will say "I do not want that" and the when you go back to town the priest is alive again.
Coincidentally you could also pick up 20 shadowfangs if you wanted to. I'm not sure if that would make it possible to destroy shadow at the hellforge multiple times during a single play through because of this I'll give it a try and come back after I find out.
Edit: All of the shadowfangs that I had in my stash disappeared as soon as I destroyed the first one you can't destroy it multiple times in a single play through. Had them in the private stash though might have been different if they were in the shared one though. Also if wouldn't let me destroy shadowfang while the priest was alive even though I had shadowfang and the hellforge hammer and was at the hellforge. Kinda sad and just when I thought I found a way to save him I had to turn around and kill him again.
This can only be done if you haven't destroyed shadowfang at the hellforge yet.
What you do is get to the point where he dies then reload your charecter to reset the enemies. Find Fleshdoom again kill him again. When you try to pick up the new shadowfang that was dropped it will say "I do not want that" and the when you go back to town the priest is alive again.
Coincidentally you could also pick up 20 shadowfangs if you wanted to. I'm not sure if that would make it possible to destroy shadow at the hellforge multiple times during a single play through because of this I'll give it a try and come back after I find out.
Edit: All of the shadowfangs that I had in my stash disappeared as soon as I destroyed the first one you can't destroy it multiple times in a single play through. Had them in the private stash though might have been different if they were in the shared one though. Also if wouldn't let me destroy shadowfang while the priest was alive even though I had shadowfang and the hellforge hammer and was at the hellforge. Kinda sad and just when I thought I found a way to save him I had to turn around and kill him again.
You can destroy Shadowfang only if you found it in this particular game. At least i think so. Some time ago i found Shadowfang, made some progress to the game and ended game session. Another day (still with SF in my backpack) i've found River of Flame, killed Hephasto and couldn't destroy the sword. Killed Fleshdoom again - no problems with new sword.
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- Posts: 27
- Joined: 08 Aug, 2014 17:56
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- Posts: 1
- Joined: 20 Aug, 2014 23:11
Awesome mod, love it. Thanks for dedicating your time to this.
One possible bug, not sure if it's just me, but from time to time, the openal library crashes the game, giving the error : unbind buffer, open al invalid operation.
This happens when going trough portals, no matter what kind.
Seems to be more frequent now, with the 1.043.
Still, error or no error, this is a great rewamp of an old game, D2 is on hold for me since i discovered this.
One possible bug, not sure if it's just me, but from time to time, the openal library crashes the game, giving the error : unbind buffer, open al invalid operation.
This happens when going trough portals, no matter what kind.
Seems to be more frequent now, with the 1.043.
Still, error or no error, this is a great rewamp of an old game, D2 is on hold for me since i discovered this.
diablo walks the earth
Book Of Blood-Valor
Whilst facing Valor in nightmare I forget he was quite strong and had to retreat back to the village for more pots. Once I came back he was no where to be found. I reloaded it a couple of times but he was gone. I dont know if anyone else has had this happen, its not a big issue, just letting you know.
jeez, of course I know there is no cow level in original Diablo, but there are so many new stuffs in this mod... but have you ever seen this video? https://www.youtube.com/watch?v=q_qh4EDurZMObishedo wrote:Because Cow Level don't exist in original Diablo...Wormek wrote:Such a shame there is no Cow level in this mod... xD
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