Questions about trade panel in Diablo 2
Questions about trade panel in Diablo 2
Hello, I have question related to diablo 2 trade between players.
What happens when you trade other player and put many items into trade box. Then move your equipment from bodyslots to inventory so there is no room left for items that are in trade box. Then other player or you cancel trade.
What happens when you trade other player and put many items into trade box. Then move your equipment from bodyslots to inventory so there is no room left for items that are in trade box. Then other player or you cancel trade.
In Diablo 2 the state of your inventory is kept and saved before you initiate a trade. So if the trade is cancelled then the previous state is restored and nothing happens.
The items themselves aren't actually moved around until players both hit accept, and it is only completed if both players have enough storage for the incoming items otherwise a "no room" message is given and the trade is cancelled (restoring the saved inventory state)
So in your particular situation it would appear as if the equipment from the bodyslots was put back onto the character and the other inventory items were placed back into their original spots
The items themselves aren't actually moved around until players both hit accept, and it is only completed if both players have enough storage for the incoming items otherwise a "no room" message is given and the trade is cancelled (restoring the saved inventory state)
So in your particular situation it would appear as if the equipment from the bodyslots was put back onto the character and the other inventory items were placed back into their original spots
Very nice!
Also take note that the D2 trading window (with inventory open) took up the player's entire screen. If the player closed either window then the trade would be cancelled.
This is so that players could not drop items on the ground during a trade. If they could drop items it would be easy to dupe them since cancelling the trade would restore the inventory state leaving the dropped item on the ground.
However you want to handle this is of course up to you, just thought I should mention it...
Also take note that the D2 trading window (with inventory open) took up the player's entire screen. If the player closed either window then the trade would be cancelled.
This is so that players could not drop items on the ground during a trade. If they could drop items it would be easy to dupe them since cancelling the trade would restore the inventory state leaving the dropped item on the ground.
However you want to handle this is of course up to you, just thought I should mention it...
https://www.youtube.com/watch?v=t9kgcr8 ... e=youtu.be
That's how it looks now. Functions exactly the same like in diablo 2.
That's how it looks now. Functions exactly the same like in diablo 2.
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Well this version allows up to 8 players to connect by LAN or Internet connection(with port forwarding on router). You can have a chat, trade, mute and ban people from game. Player movement, effects and base stats are also completly synchronized. You can see people charging, stealthing, dying and more...
If you enter dungeon level 1 both players will generate same level but all other game objects are not shared. It's experimental version that answered many questions. It's just matter of time for full multiplayer to be complete as it's just huge yet rather simple task.
If you enter dungeon level 1 both players will generate same level but all other game objects are not shared. It's experimental version that answered many questions. It's just matter of time for full multiplayer to be complete as it's just huge yet rather simple task.
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