I am Belgian, with autism (Asperger/Savant) and ADHD.
Merely saying.
Ideas:
1) Doubled inventory space: Being a completionist, I cannot leave a thing behind. Means I need to go to town every other kill, so to speak...
2) Crafting: Marvelous, we have crafting!!! But... I find a recipe called X (example Necromancer's Ring). However, I cannot find for the life of me, any info on this item. Yep, it's a ring, and most likely, it is for the Necro, but some info on what it does, what it holds, might be a very interesting idea.
3) Identifying: Please add IDENTIFY ALL to Cain. Would help me a lot.
4a) Missions: Please add a wee more info to the missions, such as where these are.
4b) Missions: Make mission items (such as the Star Map) a 1 square item. Being the completionist I spoke of afore, I cannot leave a single item behind. But that map, for one, takes a HUGE spot in my inventory (4 squares, same as a helmet, leaving 4 squares under or above it, that cannot hold anything but a helmet or daggers, or some small stuff).
5) Barbarian/Assassin: allow Dual Weapon... it only makes sense, especially for the Barbarian.
Addendum:
6) New Game: please allow (optional?) the game by chosing New Game, to actually get a fresh new game. Maybe optional, so people that prefer the current system, can have theirs as well.
7) Saving Game: Now used is the Online Save method, meaning, upon new game, the game remembers all you did, but replaces all enemies. Please add the option to save in Single Player method (which saves the place you are in, and done dungeons stay done, also drops on the ground are remembered in Continue Game), this because I often get called away from keyboard, so I have to close the game, but I keep losing a part of my progression. ESPECIALLY annoying in Torment, where the maps are big, and the enemies plenty.
![Cool 8)](./images/smilies/icon_cool.gif)
PRONE TO EDIT, RED.
If you like to respond, please do not hesitate, but keep it in a decent fashion.
Thank you.