Search found 40 matches

by hellnecrotom
28 Jun, 2014 12:27
Forum: Codename: Belzebub
Topic: full sets that you have found
Replies: 68
Views: 170796

put them in a shared stash and upload it :D.

You would most certainly help future relic hunters :>
by hellnecrotom
06 Jun, 2014 11:25
Forum: Codename: Belzebub
Topic: Belzebub gets online attention
Replies: 1
Views: 2280

Belzebub gets online attention

Look at this link, boys. Belzebub is growing out of the ground like a beautiful flower :))

http://www.loadthegame.com/2014/06/06/n ... ver-heard/
by hellnecrotom
21 May, 2014 11:28
Forum: Codename: Belzebub
Topic: Barbarian & VIZ JAQ'TAAR set
Replies: 2
Views: 4529

I can see you dual wielding.

Is that possible in Belzebub, or is it just an option of the set?

Interesting
by hellnecrotom
09 May, 2014 7:01
Forum: Codename: Belzebub
Topic: Diablo on Hell
Replies: 6
Views: 6902

well this is kind of silly, since the necromancer uses his minions to convey damage. him respawning made me curse a lot until I finally killed him. But he acquired his full power by then, since I had to try a million times. he's extremely dangerous like this. I mean, if I did a certain amount of dam...
by hellnecrotom
08 May, 2014 15:56
Forum: Codename: Belzebub
Topic: Diablo on Hell
Replies: 6
Views: 6902

Diablo on Hell

Hey Well, I've been playing a lot to try and defeat this scoundrel of Diablo in hell. The problem is that after a few moments of fights, he keeps respawning in his pentagram with full health. I am not so far away from him since I keep bombarding him with firewalls. What could be the problem? There i...
by hellnecrotom
29 Apr, 2014 22:05
Forum: Codename: Belzebub
Topic: Necromancer Problems
Replies: 13
Views: 10022

Well, I can summon faster than he can kill, so I guess a better tank would be obsolete. Point 4 canceled then :). Diablo was murdered on Nightmare.

Good balance!

Cheers
by hellnecrotom
29 Apr, 2014 18:57
Forum: Codename: Belzebub
Topic: Necromancer Problems
Replies: 13
Views: 10022

That is what I will try now on Nightmare, since I have beaten him on normal with Guardian (not having Blood Ritual then caused skellies to be quite costly). In a few hours I will test this, because, to be honest, that is what I do with extremely hard mobs such as the Smith - I spawn skellies faster ...
by hellnecrotom
29 Apr, 2014 16:08
Forum: Codename: Belzebub
Topic: Necromancer Problems
Replies: 13
Views: 10022

I understand, BrightLord. In my opinion, the Necro is very well-made and viable in late game (except for the things that I posted above). It's rather hard at Diablo, but one has to manage somehow :)). As for the Assassin, there are huge problems. I have made a whole thread about it a little time ago...
by hellnecrotom
28 Apr, 2014 20:08
Forum: Codename: Belzebub
Topic: Necromancer Problems
Replies: 13
Views: 10022

Yes, the Necro is tank by nature (appearance), yet he cannot defeat bosses with just hitpoints, he also needs attack speed and hit recovery. You can't deal significant damage if you cannot land it. This is precisely why most people will resort to spells. Of course, Butcher comes and stunlocks you, a...
by hellnecrotom
28 Apr, 2014 14:30
Forum: Codename: Belzebub
Topic: Necromancer Problems
Replies: 13
Views: 10022

Necromancer Problems

Hello there once again. Since the Necromancer has ever been my favorite character of all times, I have decided to play it. A very well-constructed character from what I reckon, yet it still has certain annoying problems that should be addressed. I will make a short list of these and hope that the de...
by hellnecrotom
24 Apr, 2014 13:51
Forum: Codename: Belzebub
Topic: Heal Other and Mind Mace
Replies: 12
Views: 10452

Yes, the damage should be lowered, but if we take into consideration the other difficulty levels than normal, the damage could be quite adequate...

Scaling it with character level also in correlation with spell level could be an idea worth considering.

PHYSICAL DAMAGE TO CASTERS MUST BE EMPLOYED.
by hellnecrotom
24 Apr, 2014 11:41
Forum: Codename: Belzebub
Topic: Heal Other and Mind Mace
Replies: 12
Views: 10452

Heal Other and Mind Mace

Hello there, As I have started playing with the Necromancer (awesome class), I have noticed that the minions can die pretty well, if you don't support them (of course, I am still on normal, and to increase difficulty, I added the PLAYER !) command). In version 1.03, you could heal the golem, but now...
by hellnecrotom
23 Apr, 2014 14:32
Forum: Codename: Belzebub
Topic: Multiplayer
Replies: 26
Views: 20885

Patiently, yet eagerly awaiting for the addition of Multiplayer :).

Would be glad to test it, also.

Cheers
by hellnecrotom
23 Apr, 2014 14:26
Forum: Codename: Belzebub
Topic: Boss difficulty
Replies: 23
Views: 18402

What Radicool said is completely accurate. I mean, in a way, you could escape the Apocalypse of Diablo. But man, those elites with stunlock (such as Butcher or The Smith), they are so tedious to kill, that you can't do it with certain characters. Someone has to lower their stunlock and their resista...
by hellnecrotom
21 Apr, 2014 20:35
Forum: Codename: Belzebub
Topic: Poisen
Replies: 7
Views: 4736

Well, I don't know what type of damage it is considered, but I take so much damage trom poison-enchanted bosses with my Assassin, that it is almost completely impossible to progress. I couldn't kill the Smith on Nightmare, I had to teleport around to steal the anvil and BAM, there was the quest comp...