Search found 80 matches

by sarcrofs
15 Mar, 2017 14:39
Forum: Codename: Tchernobog alpha
Topic: Tunngle needs more player!!!!!!!!!
Replies: 1
Views: 2378

Yep, but i have much lag in tunngle with every game (d1hd and warcraft 3). I played warcraft in ENT with good ping and connection. I need try Evolvehq to make the virtual lan, never used this. Hamachi give good ping and connection but the players need know the name of room and the max o 5 players ki...
by sarcrofs
13 Mar, 2017 23:00
Forum: Codename: Tchernobog alpha
Topic: Game balance and immunities
Replies: 34
Views: 223158

I never say to put 100% and stay full immunities monsters lol. If the mob have this 3 immunities use Magic ?! Mind mace are physical in Tchernobog, so you can use this vs 4 immunities. 3 immunities are enough, since have 4 elements. 100% = imune = 0 damage 99% = receive 1% of your damage and it go.....
by sarcrofs
10 Mar, 2017 13:45
Forum: Codename: Tchernobog alpha
Topic: Diablo 1 Warrior 0.1.1 Build need help :)
Replies: 5
Views: 7556

I miss this rewards, the items are good, ammy of andariel is so good, and all attributes help a lot. Without quests the game turn more hard, but not to much.
by sarcrofs
10 Mar, 2017 5:05
Forum: Codename: Tchernobog alpha
Topic: Game balance and immunities
Replies: 34
Views: 223158

Works, this is why the Elemental Drain of Sorcerer works. Btw, 100% instead 125% will be more easy to deal damage and to calculate :P But 100% is only viable if changes the spellbooks (+lvl requisite to learn based in level will be learned, and lower magic/vitality requisites) and one think none wri...
by sarcrofs
09 Mar, 2017 16:43
Forum: Codename: Tchernobog alpha
Topic: Game balance and immunities
Replies: 34
Views: 223158

99% for immunities is good, IMO 100% is best for the what need for a monster become immune, with some -% you can deal good damage, think about a single staff with -20%, now from immune to receive 20% of damage, what is good. In some weeks I will post a great opinion to how balance the mod.
by sarcrofs
06 Mar, 2017 20:42
Forum: Codename: Belzebub
Topic: [DISCUSS]Hail, and a few ideas/suggestions
Replies: 14
Views: 12356

Thank you for the comments, sarcrofs. Much appreciated. Especially the WHY you see things as you do, most just say either "oh, yes", or "oh, no". Nice to see some feedback. To reply: 1) Double Inventory: I get your point, but I do not think that would be an issue? I mean: either...
by sarcrofs
04 Mar, 2017 22:07
Forum: Codename: Tchernobog alpha
Topic: Diablo 1 Warrior 0.1.1 Build need help :)
Replies: 5
Views: 7556

I don't played with Warrior, but I create one, I will put a lot of +STR items and using Teleport to the tec of Telekill (teleport, kill, teleport, kill and continues). About drops, farm in the most deep level in most hard difficulty you can, any time you get some good items, for the Warrior or for o...
by sarcrofs
04 Mar, 2017 22:04
Forum: Codename: Belzebub
Topic: [DISCUSS]Hail, and a few ideas/suggestions
Replies: 14
Views: 12356

Ideas: 1) Doubled inventory space: Being a completionist, I cannot leave a thing behind. Means I need to go to town every other kill, so to speak... I think a big inventory will make you carry a lot of items, will be good a great inventory, but this actually is ok. 2) Crafting: Marvelous, we have c...
by sarcrofs
04 Mar, 2017 21:51
Forum: Codename: Belzebub
Topic: [DISCUSS]Hail, and a few ideas/suggestions
Replies: 14
Views: 12356

Link of Ugily is old.

New patch of Tchernobog: http://awake.diablo1.eu.org/mod-release ... t1643.html

The webmaster need to post the new patch download in the site.
by sarcrofs
04 Mar, 2017 21:12
Forum: Codename: Tchernobog alpha
Topic: Game balance and immunities
Replies: 34
Views: 223158

@sergio

yep, and more lvl req and less magic lvl for read books too.
by sarcrofs
04 Mar, 2017 21:04
Forum: Codename: Tchernobog alpha
Topic: BugTracker
Replies: 19
Views: 72604

aren't work ? a lot of bugs to report.
by sarcrofs
19 Feb, 2017 19:24
Forum: Codename: Tchernobog alpha
Topic: Mod release 0.1.0 test
Replies: 64
Views: 329578

Thanks for updating this game. Want more chances to my necromancer, zombies is VERY bad. Level up a necromancer 1-8 is masochism, and after skeletons none use zombies, and still masochism until get some skeletons to meat shield and deal some damage. Necromancer Feedback: - Withdraw the Zombie skill,...
by sarcrofs
19 Feb, 2017 12:36
Forum: Codename: Belzebub
Topic: Finding specific items
Replies: 14
Views: 9659

I know, this is a BIG necro post (but I am a fan of necromancers... just kidding), maybe someone have the same questions, I found the Milabrega's Rod killing Izual, IDK if can make runs Izual, but if can, you can get Milabrega's from him. 30% mf btw.
by sarcrofs
16 Feb, 2017 18:19
Forum: Codename: Belzebub
Topic: Resistances of monsters.
Replies: 5
Views: 14960

Where is the bestiary of Noktis?
by sarcrofs
16 Feb, 2017 18:14
Forum: Codename: Belzebub
Topic: Are you alive, Creator?
Replies: 3
Views: 7723

They are working in technobog and awake, but dont will work in belzebub :,(

I want a whrilwind in barbarian in belzebub